Quote Originally Posted by GrizzlyTank View Post
There is updating graphics and then there is changing the artsytle.

What they have done in some cases, like the eyes is to change the artstyle.
I don't think it has anything to do with "artstyle" - The static catchlight simply got painted on due to graphical limitations; natural lightning and reflections weren't possible at that time so they needed a solution to make it less apparent. It might not have been ideal but it did the trick. It's not like it was intentional from the beginning. Now they have the means to update said graphics, so of course they're replacing poor compromises with far better design choices. And it saddens me to see they're going back on it because the vast majority seriously got attached to the makeshift method of flaw-concealment.

Next thing they say is that low poly corners and angles are the "sharp features" they're missing with the high poly even lines.