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  1. #1
    Player
    velswen's Avatar
    Join Date
    Jul 2019
    Posts
    129
    Character
    V'els Wen
    World
    Brynhildr
    Main Class
    Scholar Lv 100

    Please focus on giving console players more hotbar space, instead of removing actions

    Every expansion we lose buttons or buttons are consolidated in the name of not having too many buttons. I don't think this is sustainable if FFXIV is to continue for years to come. Kaiten on Samurai is one example.

    I think it would suck if every expansion for the next 10 years just added more follow-up attacks to already existing buttons, or removed old buttons to make space for the new. That isn't near as interesting as adding totally new, separate buttons.

    Keyboard players have plenty of space for new buttons thanks to the ability to swap hotbars with any number of different button combinations or add "shift + button" or "ctrl + button," utilizing the numpad, etc. Even for people with small hands, it should be very easy to hit the first 4~5 numbers and many of the letters around WASD.

    But I recognize it is different for controller players.

    Rather than continue removing or replacing skills, could we please see more actual unique actions in the future, alongside work being done to give console players a better experience on classes with a many actions?

    I don't know what this would look like, but as I said, the current strategy isn't sustainable. I've found myself dreading each new expansion's job changes more than being excited for them because I'm afraid of my favorite classes losing actions or systems that I love because of hotbar space.
    (23)

  2. #2
    Player
    zarahleo's Avatar
    Join Date
    Feb 2022
    Posts
    33
    Character
    Zarah Leo
    World
    Twintania
    Main Class
    Paladin Lv 100
    Agreed, it would be extremely easy to just drop in another WXHB hotbar set on top of the current ones by using a combination such as hold R1+R2 or L1+L2 or perhaps a double click of one of those although the double clikc is already used they could make it an option to change it to a 3rd set.
    (10)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I feel like we need to have a discussion about why people think more skills equals more better.


    We don't need 36+ skills that are used.


    That's too much. Make it 20 and make them actually matter.
    (68)

  4. #4
    Player
    Acelyn's Avatar
    Join Date
    Jul 2018
    Location
    Ul-dah
    Posts
    124
    Character
    Acelyn Abattoir
    World
    Lamia
    Main Class
    Red Mage Lv 100
    all I use is controller, a bunch of crossbars that i need to tap in special ways to access is dumb, mainly because they would just be wasted space, most of the games content is in older expacs anyway, when they fix those garbage rotations then we can think about extra crossbars.

    also having a bunch of extra skills would just be tedious, the majority of players in this game arent in forums and play their jobs barely good enough to escape most dungeons, more skills would send them into mental shock probably.
    (15)

  5. #5
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by velswen View Post
    Every expansion we lose buttons or buttons are consolidated in the name of not having too many buttons. I don't think this is sustainable if FFXIV is to continue for years to come. Kaiten on Samurai is one example.

    I think it would suck if every expansion for the next 10 years just added more follow-up attacks to already existing buttons, or removed old buttons to make space for the new. That isn't near as interesting as adding totally new, separate buttons.

    Keyboard players have plenty of space for new buttons thanks to the ability to swap hotbars with any number of different button combinations or add "shift + button" or "ctrl + button," utilizing the numpad, etc. Even for people with small hands, it should be very easy to hit the first 4~5 numbers and many of the letters around WASD.

    But I recognize it is different for controller players.

    Rather than continue removing or replacing skills, could we please see more actual unique actions in the future, alongside work being done to give console players a better experience on classes with a many actions?

    I don't know what this would look like, but as I said, the current strategy isn't sustainable. I've found myself dreading each new expansion's job changes more than being excited for them because I'm afraid of my favorite classes losing actions or systems that I love because of hotbar space.
    if anything pc is one limiting job abilitys, I play on controller and heres a fact for you, and a little bit of math



    there are 7 bars we have access to 7x 16 (16 for each one) each action bar we have can hold we have plenty of space for bars and we can quick change it, if we ever need more they can add from 7 so honestly i fail to see "how we dont have enough bars"

    16 x 7 = 112 slots for abilitys we have on ps5 that is more than enough space lol


    if anything its much easier to use massive amounts of abilitys on ps5 controller lol I could easily use a 112 abilitys on a job with a ps5 controller just fine with how it is

    all it takes is a little bit of thinking and organization skills and u can use everything faster than a keyboard user could

    and if they added another 7 that can come up by l1 instend of r1 could use double the amount to have 224 abilitys just fine I mean really the only bars i even use on ps5 are 1 and 2 and 4 i can easily go to with the switching option to buff/lb sprint etc
    (3)
    Last edited by Graveyardprincess; 06-04-2024 at 04:21 AM.

  6. #6
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,713
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I feel like we need to have a discussion about why people think more skills equals more better.


    We don't need 36+ skills that are used.


    That's too much. Make it 20 and make them actually matter.
    Yeah, got to love the button fetishists.

    What actually matters for good combat is flow and sound design. Not the amount of button one has.
    (26)

  7. #7
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,431
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I agree in principle, but I don't really think controller players have much of an issue with hotbar space if I am honest.

    If you use WXHB, then you have 32 easily accessible buttons, and then a further easy 16 actions accessible via Expanded Hold Controls.

    Just to reiterate, I am by no means saying quantity over quality, but I just don't think controller players are really as limited on hotbar space as people like to believe.
    (9)
    Last edited by Kaurhz; 06-04-2024 at 04:39 AM.

  8. #8
    Player
    zarahleo's Avatar
    Join Date
    Feb 2022
    Posts
    33
    Character
    Zarah Leo
    World
    Twintania
    Main Class
    Paladin Lv 100
    We have enough space for skills, I just want more accessible hotbars from button combos for things like emotes, more custom layouts for classes, etc. Because 8 hotbars just isnt enough for me
    (0)

  9. #9
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    16 buttons per hotbar
    3 easily accessed hotbars
    that's 48 skill you can use easily
    You don't need more than 48 skills
    (10)

  10. 06-04-2024 05:23 PM

  11. #10
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,260
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Rather we have less buttons for damage and more utility stuff + reasons to use them in fights personally
    (4)

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