Additional since I ran out of character space on my first reply (maybe Square should make less things wrong so I have less to say). This has illustrations for SCAR TOO LONG and EYES NOT SHIMMERY.
I would like to thank them for listening to the feedback on moonkeeper fangs and restoring them. There are also a few more lights in the eyes than the first benchmark, however, they ONLY SHOW UP WHEN ZOOMED IN AND MOVING. My mooncat's shiny eyes are one of my favorite features about him. The irises should have a shimmer to them and they should *always* have lights in them. Please give us an option to toggle the catchlight back on since the "dynamic" lighting isn't working when they are standing still or at a comfortable zoom.
The scar should end at the nose length. If Square wants to add one that goes down to the mouth, they should add it as an additional option, not take away what we have.
The hair is also clearly washed out as noted above. It should be a saturated black. It looks nearly grey in the Benchmark video itself.
Illustration: scar too long in Benchmark, irises not shimmery or eyes vibrant or with depth, and facial features off:
Comparison: current look, with shorter scar and shimmery irises and catchlight creating lovely sparkly eyes, taken from a cutscene, no filters or outside effects:
