Overall, I'm pleased with the changes for the updated benchmark, and I am glad they have been taking people's feedback in mind for the most part. That being said, there is one issue I had that seems to have gone unaddressed from the original benchmark.


(For reference, this is on a face 6 Midlander with brow type #3)
I've drawn over the screenshot to illustrate the problem better; the blue lines are where the "real" eyebrow is, the red outlines the face paint. It seems the texture has been stretched out, almost like it's been mapped incorrectly. The result is super distracting for me, to the point where it completely messes with my WoL's image. The fact that this apparently went unnoticed the first time around is disappointing - I really hope this can be fixed at some point.