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  1. #11
    Player
    RhaesDaenys's Avatar
    Join Date
    Aug 2013
    Posts
    181
    Character
    Eshi Sote
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Soxforrow View Post
    it's the same lighting conditions in both
    Yes... and? Did you forget they overhauled how lighting works in Dawntrail? Lighting isn't now being full blasted in your characters face 24/7 to make it look like a runway model. Lights now work realistically. As in... from the sun.
    (1)

  2. #12
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    991
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by RhaesDaenys View Post
    So your complaint is the shadow.

    Before the updated benchmark, people were whining about the lack of shadows.

    Pick one.
    Nope, the puffy "looks-like-she-swallowed-a-bee" cheeks, the exaggerated dimples and that duck-face look were points of contention right from the start, for both Miqos and Au Ras. Don't distort the discussion just to create a false narrative that serves you.

    (Edit: Those do not seem to be lighting problems but model problems. Because they were already there under the first benchmark's lighting conditions.)
    (17)
    Last edited by Loggos; 06-03-2024 at 06:20 PM.

  3. #13
    Player
    CStrife912's Avatar
    Join Date
    Jul 2015
    Posts
    470
    Character
    Alexia Kusanagi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Soxforrow View Post
    it's the same lighting conditions in both
    It may be the same conditions… but now the lighting and shadow placement is more accurate so once again… have to wait for proper release where the sun is more an angle and you can position yourself.
    (1)

  4. #14
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    320
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Eyes are better than benchmark 1 and about on par with the live game. Lighting is better than benchmark 1, and better than live. Lip texturing is better than benchmark 1 but worse than live. Overall midlander #1 still has a lot of problems. Nose hasn't change since benchmark 1 and is very far of the original nose, and it looks worse. Lips are still quite far of the original lips, and they look worse. The optional face detail eyeliner is more smudgy, the darker line at the bottom outer eyelid on live looks better. Lot of other smaller differences that change the overall shape of the face for the worse.

    (2)

  5. #15
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,019
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    I am happy with my Hyur just not sure which face as the lips have changed somewhat. I used to love face 2 on my Midlander female but there is still a change. I was hoping for more pale pinks and deep reds on the lips but I can manage and get used to it. Is it me or are the lip shades mainly beige brown? not soft pink gloss.

    Oh and reading above post on your Hyur I agree the nose does look a little diff to me also.
    (0)

  6. #16
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,125
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100


    update good
    (1)

  7. #17
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,488
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Soxforrow View Post
    it's the same lighting conditions in both
    The problem is, the lighting in the live game is a completely clusterfuck. It produces so many errors in many common situations. A better lighting may feel unfamiliar for the first week or so.




    Cheers
    (0)

  8. #18
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100


    Looks fine to me. Maybe I'll change the lips color.
    (3)

  9. #19
    Player
    RhaesDaenys's Avatar
    Join Date
    Aug 2013
    Posts
    181
    Character
    Eshi Sote
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Loggos View Post
    Nope, the puffy "looks-like-she-swallowed-a-bee" cheeks, the exaggerated dimples and that duck-face look were points of contention right from the start, for both Miqos and Au Ras. Don't distort the discussion just to create a false narrative that serves you.

    (Edit: Those do not seem to be lighting problems but model problems. Because they were already there under the first benchmark's lighting conditions.)
    I'm... not. Its literally a shadow creating the illusion of lips being sucked in. If you pull the models from the files you literally see the exact model. Theres nothing wrong with them. If you shine a light down at the top of someones head, their face is going to be covered in shadows if the light above the head is the only light source.
    (0)

  10. #20
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,125
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by aiqa View Post
    Eyes are better than benchmark 1 and about on par with the live game. Lighting is better than benchmark 1, and better than live. Lip texturing is better than benchmark 1 but worse than live. Overall midlander #1 still has a lot of problems. Nose hasn't change since benchmark 1 and is very far of the original nose, and it looks worse. Lips are still quite far of the original lips, and they look worse. The optional face detail eyeliner is more smudgy, the darker line at the bottom outer eyelid on live looks better. Lot of other smaller differences that change the overall shape of the face for the worse.

    I'm feeling in a similar way about my hyurs.

    I like the new lighting, hair textures, even skin texture. I can accept the slight changes in the eyes, it's okay.
    But I just can't stand the lips. They've lost their original shape to become uncute and bigger, and they're ruining every character for me...

    Clover


    Juliet


    But the winner of the lips nightmare is my Viera. She's lost her subtle smile and looks pissed now, which I could accept if the new shape didn't look plain uncute. Also, the lips colour has lost the reflections that made the texture look softer and gradient.


    So my opinion is that graphics look better, but characters don't...

    EDIT: Extra: My Viera wants to eat your children.
    (12)
    Last edited by Clover_Blake; 06-03-2024 at 07:09 PM.

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