I'm actually concerned about that super-woven cloth texture; it looks primed for creating horrible moire patterns at any kind of distance – and indeed even right there in the screenshot.
I feel like the "HD" gear has had trouble for a while with textures being too fine and just turning into a pixelly mess. The Monstrorum weapons and embroidery on the Cryptlurker DPS coats are particular problem items that come to mind. I think also that first new PVP series reward with the black-and-red armour.
That's absolutely not an issue at modern render resolutions above 1080p. There comes a point where the game just needs to stop catering to 15 year old hardware.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.