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  1. #1
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Ah, the friendly FFXIV community.
    Nothing like WoW at all. /s

    Seriously, what's the point bickering like that?
    None is gaining anything from it.

    Edit:
    SE have said multiple times that with the graphical update the faces of the player characters will change somewhat.
    That there are those who have a hard time accepting and/or getting used to it was a given.
    But the sad truth is that people will either have to accept it and get adjusted to the changes or use the free fantasia and find some other settings for their player character.
    If SE have/will do any more adjustments/changes before release we just have to wait and see when people can access Dawntrail.
    (7)
    Last edited by Evergrey; 06-22-2024 at 07:36 AM.

  2. #2
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,323
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Evergrey View Post
    Ah, the friendly FFXIV community.
    Nothing like WoW at all. /s

    Seriously, what's the point bickering like that?
    None is gaining anything from it.

    Edit:
    SE have said multiple times that with the graphical update the faces of the player characters will change somewhat.
    That there are those who have a hard time accepting and/or getting used to it was a given.
    But the sad truth is that people will either have to accept it and get adjusted to the changes or use the free fantasia and find some other settings for their player character.
    If SE have/will do any more adjustments/changes before release we just have to wait and see when people can access Dawntrail.
    Every games offline community is garbage
    When people say ff14's community is good they mean ingame, and thats just because the GM's ban people for being toxic. It's artificial, but it works.
    (2)

  3. #3
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Reimmi View Post
    Every games offline community is garbage
    When people say ff14's community is good they mean ingame, and thats just because the GM's ban people for being toxic. It's artificial, but it works.
    So all the stories where people's being stalked?
    How people have asked more and more advanced blacklists ingame?

    The ingame community is just as bad or worse.
    It's just more people ingame than those visiting forums and less open interactions for them to show their faces.
    (1)

  4. #4
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,532
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Evergrey View Post
    So all the stories where people's being stalked?
    Is the stalking really a mass phenomenon? If not then it has nothing to do with "the FF14 community" because some mental sick individuals do something bad.




    Cheers
    (2)

  5. #5
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Larirawiel View Post
    Is the stalking really a mass phenomenon? If not then it has nothing to do with "the FF14 community" because some mental sick individuals do something bad.




    Cheers
    Well, I've seen more people post about that here than in WoW.
    Or any other MMO for that matter.

    And it's true that the commuity at whole isn't wrong.
    Same goes for any game, even WoW.
    There are more good people in WoW than bad.
    But since it's always the worse that gets the attention that's how people outside views it.
    (0)

  6. #6
    Player
    Irishfae's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    88
    Character
    Kalandra Scathgealach
    World
    Excalibur
    Main Class
    Warrior Lv 100
    ((Cross posted with the Au Ra thread))

    If this was posted already, apologies - I haven't come across it.
    So, I'm still trying to make this work (still not happy, but trying) and came across horn 'issues'

    1) For face 4, the horns now look even less like they are attached. (EW on left, New Bench on right)


    1a) DT v11 with same angle as the EW one:


    1b: Same angle as 1a, but with light setting two - the shadow is just... looks like her horns are burnt:


    As you can see it was there in EW, but in DT it just looks even less like they are something that grew out of her head.

    2) From the side. EW feels more blended and DT feels like it was just stuck on with the color and text vastly mis-matched. (Not saying EW was perfect, just saying it stood out less to me)


    3) Xaela suffers from this as well, though far less obvious and very hard to see form the front side view:


    4) Adding face 3 since their horns also sit on preexisting scales. Though they still look like they were an added afterthought, they don't have a really obvious ridge where they connect to her head.


    5) There is also a very noticeable seam with the optional scales on the chin. It was there in EW, but I'm guessing the lower poly count actually helped it blend in a little better. Now it is a very distinct seam at the chin line.


    I know this texture is vastly different (and harder to make seamless), but this is the equivalent of their ear, I feel like it shouldn't look pasted on and the optional scales should be seamless with the default ones.

    I'm really missing the original 3 lip shape
    (17)
    Last edited by Irishfae; 06-23-2024 at 04:23 AM.

  7. 06-23-2024 04:00 AM
    Reason
    messed up

  8. #8
    Player
    Cerbolt's Avatar
    Join Date
    Jul 2017
    Location
    Ishgard
    Posts
    338
    Character
    Lucien Valeriant
    World
    Phoenix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Irishfae View Post
    ((Cross posted with the Au Ra thread))

    If this was posted already, apologies - I haven't come across it.
    So, I'm still trying to make this work (still not happy, but trying) and came across horn 'issues'

    1) For face 4, the horns now look even less like they are attached. (EW on left, New Bench on right)


    1a) DT v11 with same angle as the EW one:


    1b: Same angle as 1a, but with light setting two - the shadow is just... looks like her horns are burnt:


    As you can see it was there in EW, but in DT it just looks even less like they are something that grew out of her head.

    2) From the side. EW feels more blended and DT feels like it was just stuck on with the color and text vastly mis-matched. (Not saying EW was perfect, just saying it stood out less to me)


    3) Xaela suffers from this as well, though far less obvious and very hard to see form the front side view:


    4) Adding face 3 since their horns also sit on preexisting scales. Though they still look like they were an added afterthought, they don't have a really obvious ridge where they connect to her head.
    Oh wow the floating horns are actually horrible. Hopefully they fix this quick.
    (4)

  9. #9
    Player
    Irishfae's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    88
    Character
    Kalandra Scathgealach
    World
    Excalibur
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Cerbolt View Post
    Oh wow the floating horns are actually horrible. Hopefully they fix this quick.
    It made it to 'accepted bugs' hopefully it continues on to 'confirmed and planning to address'
    (4)