Ahh I see.
Yeah honestly that should tell you even if they did shrink it. The iris still wouldn't look the same since the texture is updated and you probably wouldn't like how it looks because the eyes would still be a bit darker due to the different texture use of the iris and also pupil since the old pupil is like...sorta greyish and the old iris is way brighter and blurry.
Last edited by Plushy; 06-21-2024 at 04:44 AM.

It definitely depends on what a new asset would look like. Only time will tell.Ahh I see.
Yeah honestly that should tell you even if they did shrink it. The iris still wouldn't look the same since the texture is updated and you probably wouldn't even like how it looks because the eyes would still be a bit darker due to the different texture use of the iris and also pupil since the old pupil is like...sorta greyish.
I do genuinely hope both options become available, one way or another.






I've been trying to do comparisons of all my characters with the trailers. I'll try to get those properly organised tomorrow.
For tonight, one thing that has stood out to me is that while my face 3 Miqo'te in many ways looks very good in the new graphics, it is ruined (to me) by the addition of heavy eyeliner to a character who previously wore no makeup at all. It's out of character for him.
At a more general, less character-specific level, it creates a very fuzzy edge to the dark shadow under the eyelid, which previously just gave the impression of thick eyelashes, and I think it is detrimental to the look of the character.
Additionally, the length of the eyelashes has been much reduced, which I think is disappointing and it also further ruins the illusion of long, thick eyelashes created by the shadow under the eye. In the current appearance, when he shuts his eyes and you can see the long eyelashes clearly against his cheeks, it reinforces that impression that those long lashes are the cause of the shadow, when actually it's a lot of trickery going on with the model.
This also applies to G'raha since he uses the same face, so I'm worried about what he will look like too, and I believe it may have been applied to the other male Miqo'te faces but I haven't directly compared them yet.
Comparison of my character:
And as I have previously posted in another thread, a photoshopping of what I think actually needs to happen with the Miqo'te eyes - don't add blurry makeup, but fill in the missing part of the eye, and use the eyelashes to cast shadow on the eye.
Blue and yellow lines indicate the position of the eyelid and the edge of the visible eye surface in each image.



I believe the new lashes were just placed at a different angle than they were previously. You can see the way they curve outward at the outer corners of the eyes with a fair bit more length than those same areas had previously (there's some overlap with the lower lashes, of course, but those are still shorter than the upper, so it isn't their length we're looking at).
I don't believe this face suffers from the issues that face 4 and a couple of the female miqo'te faces (1 and 3, I believe?) have currently, where the lashes will clip through the lower lid during emotes like /reflect, so this was probably just an aesthetic choice. One probably made just because it's also G'raha's face lol. I can tell you face 4's lashes have seen no noticeable changes like 3's (other than that they now look more faint, sadly).
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




