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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,158
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Plushy View Post
    Now who should SE listen to?
    The people telling them how to achieve their previously stated aspiration of keeping the characters looking the same as they were before.
    (19)

  2. #2
    Player
    GreenLeafy's Avatar
    Join Date
    Sep 2015
    Posts
    109
    Character
    Kokiche Verden
    World
    Jenova
    Main Class
    Bard Lv 100
    I was holding onto little hope to see my miqo'te's botched mouth to be fixed even with the second benchmark , but seeing them barely address most of the issues that weren't connected to the poor lighting in the first benchmark and how sloppy some other fixes are kinda cemented they don't care as much. Not even a mention in the LL either.
    Its a pretty hard pill to swallow that I'm sacrificing my character's face that's been the same for 9 years , for the sake of supposed new animations that might be available for facial rigging with all these extra polygons wow !!! - and then see Wuk Lamat and other NPCs in the latest trailer use the exact same facial expressions and talking animations I've been looking at in cutscenes for almost a decade. Like lmao if you're forcing the plastic surgery on me at the very least make it worth it Idk.

    Quote Originally Posted by SchwarzwaelderTorte View Post
    Seconding this, this is going to be super cliche, but instead of making me feel excited, the traditional daily artwork countdown makes me feel like I'm in Majora's Mask and I got no ocarina on me.
    This. I am dreading launch day...
    (13)