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  1. #11
    Player
    Risough's Avatar
    Join Date
    Oct 2023
    Posts
    29
    Character
    Acheno Oronir
    World
    Diabolos
    Main Class
    Dragoon Lv 64
    Quote Originally Posted by Risough View Post



    I've outlined the area I'm unhappy with above. You can see the wrinkle around the brow is much deeper and darker now.
    I would like to expand on the bolded part of my message and properly explain how I feel face 4 Highlander changed. I have revised my previous screenshots to communicate these changes more clearly. First, however, I would like to thank the development team for their efforts on benchmark v1.1. The lighting improvements are amazing!



    The furrows of the character’s brow have been made much deeper. In this view you can see that the brow has soft shadows in 6.58. In the updated benchmark there is instead a prominent wrinkle. This issue is consistent regardless of which eyebrow option is selected. I have tried to show the soft shading of the original in contrast to the graphic shape of the benchmark in my drawing.



    These wrinkles are also visible from the front. The wrinkle is very subtle in the shading of the current version. In the benchmark the crease creates a harsh line between the bridge of the nose and the eye.



    From the side you can see the wrinkle is again much deeper and darker. There is also an unnatural angle where the wrinkle crosses the border of the eye socket.



    I have also taken a screenshot of my character without face paint for those who find it distracting. Here you can clearly see the deep brow wrinkle in contrast to the subtle shading of the current graphics. It is especially noticeable on the bridge of the nose.

    Overall, I feel the impression of face 4 highlander has been significantly changed by the deepened furrows. Compared to 6.58, the character feels older and much grumpier. I feel my character has changed significantly. I would appreciate it if the brows could be adjusted to remove the prominent furrow. Could you please somehow correct the shading to be softer like in the current graphics?

    I know the development team is doing their best and I am sorry to ask more of them, but please accept my feedback for consideration.
    (6)
    Last edited by Risough; 06-15-2024 at 03:07 PM.