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  1. #11
    Player
    LlymlaenGreene's Avatar
    Join Date
    Apr 2024
    Location
    New Gridania
    Posts
    79
    Character
    Llymlaen Greene
    World
    Cerberus
    Main Class
    Goldsmith Lv 93
    Then the ears. I won't pay much attention, in general they look better, have a clearer texture, but there are complaints.


    1. The ears have become more protruding, farther from the head. In simple words, she has become more lop-eared.
    2. The earlobe on the old ears was more voluminous and interesting. On the new ears, it's a simple line.



    Next, we move on to the nose


    It's actually very interesting here. It used to seem to me that more pixels meant more rounded smooth shapes, but in my case we get exactly the opposite.
    1. The nose has become more square. The shadows are square and overall, again, the feeling of a new nose. Previously, it was a cute nose that stood out noticeably, but now it is a nose of a different shape, which has a noticeably straight bridge of the nose, which also does not play in favor of the same impressions, and gives the impression of a more angular, aristocratic nose.
    2. The nostrils on the new nose are now further apart, making the tip of the nose larger and also, in combination with the new light, makes the tip more square.
    3. There is now a dark spot on the tip of the nose that just looks ugly and out of place.



    Next on the list, we have our charming eyes, yes.



    Again, the same claims. The shape has been changed for no apparent reason * can you at least tell me why you are radically changing every element?*. I do not know, before the look was more languid, mysterious, flirtatious. Now it looks like a gaze looking into the void. To nowhere.
    1. Like the lips, the new shape of the eyes * I'm not surprised anymore*.
    2. The tips of the old eyes look up, but the tips of the new eyes now also look slightly down.
    3. The new eyes have become simpler! Look at the photos, they used to be more complex, with a lot of details, but now they have lost many features. I thought that with the development of graphics technology, things should become more detailed, and not the other way around.
    4. Bags appeared under the eyes, which makes an energetic and lively girl, a tired, sleepy office worker.
    5. The pupil has become larger. Again, a deliberate artistic interpretation of the current look.
    6. The beginning of the eye at the bridge of the nose has become less pronounced and less detailed, yes, the very corner of the triangle. Too many changes for the eye, don't you think?
    7. There is less mascara. The eyes look lighter and simpler.
    8. There is no eye shadow over the eyes, because of this, the eye looks different. The look changes from playful to indifferent. And if you look closely, due to the lack of shadow, a strip of pixels has appeared and the eye looks undersized



    Eyebrows.


    1. They changed the shape, there used to be a more pronounced arch at the tips of the eyebrows.
    2. Eyebrows have become lighter.
    3. The eyebrows have become straighter and the hairs are the same length. There was also a clear skew in the length of the eyelashes. The eyebrows are also less thick.



    The general appearance of the character. A smug, mysterious girl with a gorgeous smile turned into a scared, indifferent tired, sad teenage girl. The facial features in the present form have become more refined. Here's the deal
    In my opinion, who has played thousands of hours on this character alone, this is a huge difference. It looks more like aura, to be honest. I'm trying to convey to the developers that if you change the details of the puzzle picture * nose, mouth, eyes, change their shapes as you please*, we will not be able to assemble the same character that was before.
    (10)
    Last edited by LlymlaenGreene; 06-15-2024 at 03:06 AM.