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  1. #301
    Player
    Huntress's Avatar
    Join Date
    Feb 2015
    Posts
    22
    Character
    Esmeralda Nightingale
    World
    Balmung
    Main Class
    Dancer Lv 90

    Eyes still feel wrong

    There are a few good things about the benchmark and some bad... for me the bad is my girl just doesn't look the same. Her face doesn't give the same expression, The first image is Currently how she looks in game the other is the benchmark, the expression mainly THE EYES are just wrong, before she looked relaxed and now well looks like she scared (or been through some stuff which yeah warrior of light and all but ugh I hate it) I feel the makeup/eyeliner we can toggle on is lighter and caused her to lose a great deal of look to the eyes, as darker liner really can make white eyes stand out, with it more muted looking a bit gray in the eyeliner/makeup it loses the effect it had.

    Also even turning gamma down my hair still isn't jet black like it use to be it drives me nuts, years and years of playing and now I might just have to completely make a new character as I just can't take the look of her eyes.



    (6)
    Last edited by Huntress; 06-04-2024 at 03:32 PM.

  2. #302
    Player
    Aimed's Avatar
    Join Date
    Apr 2024
    Posts
    15
    Character
    Sagan Gyojii
    World
    Brynhildr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Fawkes View Post
    How is their skin tone making the barrel in the background green?





    I'm reasonably pale but me and my barrel look less green.

    I've got a sin-eater-pale character and its not that green, that's super weird.
    (2)

  3. #303
    Player
    Garruss's Avatar
    Join Date
    Aug 2013
    Posts
    134
    Character
    Shayla Shayla
    World
    Shiva
    Main Class
    Ninja Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    OLD
    NEW

    Face 3,
    Jaw 3,
    Eyeshape 3, size small
    Eyebrows 1
    nose 1
    mouth 1

    Eyes are less sharp, harder to spot the pupils and the iris is slightly larger.


    The eyelid is rounder in the new one

    The eyebrows hangs lower now, has less curve, ends earlier and lacks the tiny spacing on the outer part.
    I use those eyes too I used them due to the shape and now well.... they look nothing like they did, they used to look a lot sharper and it's a reason I chose them, really come off too soft looking now

    (5)
    Last edited by Garruss; 06-04-2024 at 04:19 PM.

  4. #304
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    626
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by programcanaan View Post
    The Viera Face 4 mouth changes are probably one of the most severe examples of forced changes (unwanted ones at that). If they wanted to introduce new looks they should have expanded the options instead of replacing current ones.

    And it's not just the mouth being wider, thinner etc. The whole shape has literally changed.
    Yes, viera face four now has the largest set of lips in the entire game. I tried them on and it looks.....well...opinions`?

    (1)

  5. #305
    Player
    moodud's Avatar
    Join Date
    Apr 2024
    Posts
    75
    Character
    Moodud Isdying
    World
    Tonberry
    Main Class
    Summoner Lv 95
    Quote Originally Posted by Sjofn View Post
    I am much more concerned about my face 4 hyur dude's problem:



    So his facial hair is much lighter/thinner than in the current game, and I don't love it. I could live with it, though, if it didn't ... turn black at certain angles, in certain lighting:
    I think the beard is broken, it hasn't been updated like the rest so it's acting weird. I have the same problem too for my character, and some other faces.

    Quote Originally Posted by moodud View Post






    Some updated beards for reference:
    Hope we get the fixes before launch
    (6)
    Last edited by moodud; 06-04-2024 at 05:57 PM. Reason: english

  6. #306
    Player
    wynnaura's Avatar
    Join Date
    Jul 2023
    Location
    Gridania
    Posts
    7
    Character
    Wynn Leiye
    World
    Shiva
    Main Class
    Bard Lv 100
    Quote Originally Posted by PomPon View Post
    Some thoughts here:

    Hair textures are incredibly improved.

    As a moon miqo:
    Eyes actually appear duller and milky (?) in some lighting environments like she is going blind in the new 1.1 benchmark.
    The highlight itself, is actually blurrier and less sparkly in bench2 than in bench1 as if a smudge tool was taken to it.
    order: Live | Bench1 | Bench2



    Milky eyes does carry over into the actual accompanying cinematic as seen in benchmark freezeframe shot at the end:
    order: Bench2 | Bench1


    The texture of the iris is... weird, but in the cinematic it is fine. The lines in the iris (idk what they are called) are too uniform, like a stuffed animals plastic eye, but its only noticeable in the character creator.

    order: Bench2 | Live


    The mouth shape is pretty different especially in regard to the top lip. She has less heart shaped lip type than before and the neutral curve is more of a slight frown. She looks annoyed/unimpressed/mad compared to before.

    Order: Live | Bench2
    You're using the same face and eye model and I love that we can see here pretty well whats my issue with the eyebrows..
    I didn't like the change in the first benchmark because the eyebrows look kinda "chopped" off at the end - but at least the front part to the nose stayed the same.
    Now with the new benchmark they also changed that part which makes the previous "soft looking" eyebrows more tilted and "sharp" :c

    I also noted the "milky" eyes and was pretty confused about it
    (3)

  7. #307
    Player
    aph's Avatar
    Join Date
    Sep 2023
    Location
    Gridania
    Posts
    15
    Character
    Aphelion Light
    World
    Seraph
    Main Class
    Paladin Lv 100
    I did not get to compare with 1.0 but I compared 1.1 vs live; https://imgsli.com/MjY5Nzcw/0/1



    I think his eyes look a bit dead.. eyes lips and nose are different shapes as well. I explained it in another thread but eh. i suppose it's a work in progress (I hope). It's an improvement from 1.0 so that's good.
    (6)

  8. #308
    Player
    BeoCat's Avatar
    Join Date
    Mar 2023
    Posts
    26
    Character
    Beo Cat
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by aph View Post
    I did not get to compare with 1.0 but I compared 1.1 vs live; https://imgsli.com/MjY5Nzcw/0/1



    I think his eyes look a bit dead.. eyes lips and nose are different shapes as well. I explained it in another thread but eh. i suppose it's a work in progress (I hope). It's an improvement from 1.0 so that's good.
    The eye reflections are lightsource dependant. Your lightsource is on his left which is why on the frontal shot there's no glow but on the side shot there's significantly more glowing.
    (2)

  9. #309
    Player
    CecMiller's Avatar
    Join Date
    Jun 2017
    Posts
    133
    Character
    Cecilia Miller
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Just in case the SE team only see this thread due to the billion of other threads:

    Thank you for the Benchmark changes.

    Unfortunately, it seems that there are still existing issues in the design of Au Ra. It seems Au Ra changes were largely ignored.

    1. The pupils are too big/dilated. They were small originally. This changes the look of the character. It also blends in too well with the base colour of the iris which is a bigger problem for male Au Ra than female. Please change this back or add an option for the pupils to be big or small.

    2. The colours of the umbral ring are more darked and cannot be easily replaced. My character was directly imported, and the colour is significantly darker. This colour can no longer be replicated as there are not many colours for blue. This blue was important as it represented the colour we’ve seen come up in the story multiple times with significant story relevance.

    3. The lips are no longer upturned at the corners. This makes the characters expression change from slightly happy to neutral or expressionless.

    4. The eye liner is less harsh. The eye liner above the eye lids has been reduced and changes the look of the eyes for many faces.

    There are more issues, but I feel these are most pressing for my own Au Ra.

    Before and after Slider: https://imgsli.com/MjY5Mzcx



    If you're interested in the story relevance I'm pointing at in point #2 (posted in another thread by SchwarzwaelderTorte):

    (11)
    : d

  10. #310
    Player
    Domina's Avatar
    Join Date
    Jul 2011
    Posts
    20
    Character
    Ailora Marsh
    World
    Omega
    Main Class
    Thaumaturge Lv 61
    Posted this in another thread but just adding mine to the pile in the hopes the feedback will actually be passed on.
    Far away:


    Close up:


    The main gripes being the eyes shapes being more rounded rather than angular/sharper.

    The eyebrows being less defined on lighter hair tones when mixed with certain hairstyles makes it look like you have no eyebrows.

    The upper eyelashes being trimmed, I would like to see it similar to how it is in the current game as the change makes the eyes look rounder as well.

    I think these issues might seem miniscule up close but as soon as you zoom out they become more pronounced. This is Viera face 1
    (7)
    Last edited by Domina; 06-08-2024 at 12:45 AM. Reason: Updated links

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