Quote Originally Posted by FrechDax View Post
i dont like the new benchmarkt tbh.
the shadows are a complete mess. looking at the hair shadow on the neck. left one looks so smooth and the right one almost unhealthy.
left is 1.0 and right 1.1
That's exactly my issue, too. When the benchmark first came out, I didn't understand why people bemoaned the new lightning/shadows since I was very much pleased with the softened out look. But too many were complaining about how stark contrasts and low poly edges are missing and that the smoothing over took away their "charm points" and "sharp features" even though it was nothing of the sort but only an evidence for poor graphics. I could hold a flashlight under my face and it would have the same effect and I couldn't fathom that some were seriously preferring that over the way improved and more natural results.

The strong shadows were the reason why I set character lightning up to 50. Before the benchmark update I had hoped I could turn it off again because character models were now only reflected by environmental light - which was just perfect and beautiful - but in the end SE heeded the cryout and brought back artificial light to cast these exaggerated shadows... A pity.