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  1. #1
    Player
    dango_'s Avatar
    Join Date
    Jun 2024
    Posts
    2
    Character
    Danganronpa Elitist
    World
    Lich
    Main Class
    White Mage Lv 100
    I appreciate all the adjustments the dev team has made with the rerelease of the benchmark and overall I think it's a great improvement. I believe it has already been brought up here but one further change I would really appreciate is if we could get rid of the neck seams. Depending on the lighting they can look pretty rough on my catboy and I'm pretty sure the same goes for other races too. Would be great if with the update those could be a thing of the past so our chars no longer have to suffer never-healing sutures. I do imagine they must be rather painful



    (12)
    Last edited by dango_; 06-04-2024 at 06:05 AM.

  2. #2
    Player
    Midoku's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Midoku Tornas
    World
    Behemoth
    Main Class
    White Mage Lv 90

    Miqo'te Face 2 Issues

    I'm struggling to properly describe my 'issues', hoping maybe someone can chime in here and help?

    This is my OG Desert catboy. I use the 'older' face 2 with facial hair:



    This is same character in Benchmark:




    Things I've noticed in particular:

    1) The red hair in general feels a bit 'washed out' to me? Like its reflecting so much white light that it's making the hair seem a lighter shade? I've seen a few people pointing this issue out with black hair and other dark hair colors, so I don't think its an issue specific to this face/hair. I think the darker skin tone is magnifying the issue on my character.

    2) The shape of his eyes (Eyes - 3) has changed, particularly with the eyelid. Comparing them clipped, the old eye has a flatter top and ends closer to the eye. The benchmark eyes have more of a curve and extend out further from the eye for some reason.
    OG
    Benchmark

    3) Something is off with the mouth shape (Mouth - 2, full lipped one) The top lip seems like its not quite as wide as it was in the OG? I also don't know if its a trick of the lighting, but it seems like the default mouth is slightly smiling compared to the OG one?

    4) This is the biggest issues I've had. Something is *VERY* wonky with the facial hair lighting. it seems to be reflecting a different amount of light than the hair itself. Due to this, no matter what angle or lighting condition, it looks like a different shade from the rest of the hair. You can especially see it in certain lighting, like the crystal field (see below screenshot of an extreme case)

    (8)