I've also noticed au ra scales change color depending on skin color. What's up with that?
I've also noticed au ra scales change color depending on skin color. What's up with that?
The lighting is a clear improvement to the first benchmark - someone not familiar with my character wouldn't notice anything different at all, especially from a distance.
This benchmark does show however that the current eye shape has been slightly changed so that the thickness of the upper eyelid is now thinner while the outer edges became noticeably thicker like a raccoon eyeliner makeup style. I'm not sure why it seems that the geometry was inverted as such, but the devs clearly put a lot of work into the changes and my character looks better overall: her lips were changed to reflect their current look and her teeth are not cursed anymore. I'll take it!
(Still, it would be nice to have the upper eyelid/outer edge thicknesses reflect their current look too though!)
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Last edited by ilustralun; 06-04-2024 at 11:53 AM.
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