Quote Originally Posted by potatsdevourer View Post
With all due respect, you are putting too much faith in SE that they will give any semblance of attention to male highlanders. The most likely scenario from this benchmark is that it will be left as-is, since highlander players are not much anyway.
I am very puzzled by this, because the evidence is right before my eyes that SE is paying attention to male Highlanders:


I will however keep pushing for as little change as possible, pharaphrased. If that's what SE meant, then they should stick with their gun and aim to not making big difference to the newer form.
I do believe they have achieved this as much as is possible without just giving up and re-using the low-poly models. The model has more polygons. The original thinness of the nose was a result of lack of polygons. That's been corrected. It isn't a big difference--yes, it's noticeable to those of us who have been using this face for years, but it's an improvement over a model that didn't have enough polygons to work with. The original honestly always looked too thin too me, so I am glad SE has fixed what always looked something like an unfortunate sacrifice to the low-polygon requirements. So...yeah, as one of the few players of male Highlanders, I am going to register my satisfaction with this!

As for the cheeks...they looks pretty damned close to me.

In wild scenario that they have limitless resource, it would be good that they make option for different creative directions instead of making players have limited option like this.
Options are always nice for sure.