Quote Originally Posted by Nero-Voidstails View Post
to be honest most people complain about Dot's but there is one thing that work just like it and it's Regen they both use the same tick damage as you may call it so if they rework the offensive Dot's they also have to seperate or rework the Regen in itself
I'm not totally sure to follow what you were trying to convey with this message, but DoTs and HoTs don't work the same way at all in the game except that they share similar intervals for their ticks. DoTs are based on DoT individual actors tied to their owner (if you place 2 dots on something they'll synchronize their ticks with each other but only if they both belong to you), which tick depending on how the dot gets applied after animation delay and damage resolution (which varies a lot depending on skills). HoTs are based on the server clock (ticking every 2 and 11/12 seconds), ticking at the same time than HP and MP regen and eorzea minutes among other server things.