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  1. #11
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,438
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    SE'd rather remove dot interactions from jobs were dots are actually core like BRD or SMN instead of touching healers' stupid dots.
    (6)

  2. #12
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    to be honest most people complain about Dot's but there is one thing that work just like it and it's Regen they both use the same tick damage as you may call it so if they rework the offensive Dot's they also have to seperate or rework the Regen in itself
    (0)

  3. #13
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Just give SCH Shadow Flare (GCD), allow Deployment Tactics to spread Biolysis, and finally Emergency Tactics to make Biolysis a nuke.
    (4)

  4. #14
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Aravell View Post
    AST could have a damage compile ability to keep up or an ability that grows stronger over time but needs to be detonated manually by Combust.
    Yup, been saying that Earthly Star would be more fun as a no-cooldown GCD for a while.
    (1)
    he/him

  5. #15
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,438
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Nero-Voidstails View Post
    to be honest most people complain about Dot's but there is one thing that work just like it and it's Regen they both use the same tick damage as you may call it so if they rework the offensive Dot's they also have to seperate or rework the Regen in itself
    I'm not totally sure to follow what you were trying to convey with this message, but DoTs and HoTs don't work the same way at all in the game except that they share similar intervals for their ticks. DoTs are based on DoT individual actors tied to their owner (if you place 2 dots on something they'll synchronize their ticks with each other but only if they both belong to you), which tick depending on how the dot gets applied after animation delay and damage resolution (which varies a lot depending on skills). HoTs are based on the server clock (ticking every 2 and 11/12 seconds), ticking at the same time than HP and MP regen and eorzea minutes among other server things.
    (4)

  6. #16
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Healer toolkits in general need a rework.
    (7)

  7. #17
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    879
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Valence View Post
    SE'd rather remove dot interactions from jobs were dots are actually core like BRD or SMN instead of touching healers' stupid dots.
    SMN had always been a copy pasta of wow's warlock, hence the dots. But since EW it has a strong visual identity all its own, typical of a FF, but the worst gameplay it could ever have, and it looks like nothing will change in DT. Dots never were the saving grace for the job, although it was still infinitely more fun than the current iteration.
    (1)

  8. #18
    Player
    Justicebringer's Avatar
    Join Date
    Jun 2019
    Posts
    4
    Character
    Terak Justicebringer
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    I was playing FFXI during the free login and one thing SCH had there that could possibly be ported to XIV was an ability called Modus Veritas. Basically doubles the potency of a DoT while halving the remaining time of it. Probably too strong for say aetherflow charges. But to have in the 2 minute burst window. Could be "fun".
    (2)

  9. #19
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by rawker View Post
    Just give SCH Shadow Flare (GCD), allow Deployment Tactics to spread Biolysis, and finally Emergency Tactics to make Biolysis a nuke.
    Just to add, I might even ask to move Art of War at a later level and replace it with Shadow Flare and make Art of War, still a GCD spell, only usable when Shadow Flare is active and act as a Salt and Darkness to it.
    (0)

  10. #20
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    305
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    So at least on the Media tour build, SGE DoTs stack and are both a gain even ST.

    Sad to see it on SGE not sch but glad they are giving back some more DoT action to at least one healer after all these years.
    (0)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

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