I love variety. I don't usually approach a game with a style in mind, rather I like to meet the game on its terms and if it gives me interesting problems to solve that's when I start to try different approaches to solve then. So, I like when they let me be flexible and try different things easily. FFXIV is great at this, yet was better in the past in my mind despite things like accuracy caps for gear, because the jobs themselves offered more variety in gameplay, partly the moment to moment rotation and partly the 'RPG' aspect which has been diluted with the removal of many things which were significant parts of the battle content before.

The other thing that drives me is liking feeling useful to a group, so I'll usually swap to a job that's not already covered, most geared, and especially if it's a new party trying to learn a fight, one that can help recover from more mistakes. Need a tank? PLD. Someone already on it? WAR. Need heals? SCH is easily the best. Someone on it already? SGE, because they're both way stronger healers than the 'pure healers' for the purposes of saving players and recovering. You know, the healer role. DPS? Probably RDM or SMN, because they're the only ones that rez, not because I enjoy playing them. Holy hell do I dislike playing modern SMN, went from my go-to to my f-u in one patch. But, it's the only goddamn dps that can rez sub Lv.64 and the party (understandably) doesn't want BLU. BLU's could be better, but it's relatively great for what I like about RPGs and problem solving.

Where before I could think about bringing things like slashing debuff if no WAR or piercing for extra ranged players, I basically only have the option to fill arbitrary party stat role bonus now and be a spare rez.

Now, we have all the freedom to change our job in the world and very little reason to change. Many feel very similar to play. That's why if I'm doing roulettes, I just /random 19 to let the game pick a job for me so at least I get some moment to moment gameplay variety, which is not the same as RPG gameplay variety but it's what this game (strugglingly) offers in its place