It would be just as easy to program 50 new storage spaces at it would be 50 new "bait-only" storage spaces. So as a specific tacklebox? Pass. Just give 50 new spaces for whatever.
It would be just as easy to program 50 new storage spaces at it would be 50 new "bait-only" storage spaces. So as a specific tacklebox? Pass. Just give 50 new spaces for whatever.
I think the variety of different baits for different situations makes it more interesting, but I see no reason why you would need to carry all of them at once. Just get the bait for whatever fish you're focusing on at the moment. Same goes for dyes. Get them when you need them.
I have more dye than I can sell. I do buy the dye as I need them, but I also get them perpetually via Venture Coffers. So many that I stopped opening them and now I'm sitting on hundreds of those.I think the variety of different baits for different situations makes it more interesting, but I see no reason why you would need to carry all of them at once. Just get the bait for whatever fish you're focusing on at the moment. Same goes for dyes. Get them when you need them.
I've always wanted this. It has been requested for years.
Still, it should be a thing but with super baits, it doesn't matter as much unless you're going after very rare fish.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
Honestly, rather than a tacklebox, I wish they'd just connect the players inventory to their retainer and saddlebag inventories. Then I wouldnt have to "carry" around so much various baits or crafting materials. Just have it pull the materials/bait directly from storage as needed.
I would love this to, but I have a strong suspicion that their janky code is preventing them from doing it. I also think janky code is why we can't use retainers on other world servers. The line about making it so that we don't just live on another server feels like an excuse.Honestly, rather than a tacklebox, I wish they'd just connect the players inventory to their retainer and saddlebag inventories. Then I wouldnt have to "carry" around so much various baits or crafting materials. Just have it pull the materials/bait directly from storage as needed.
At that point, you might as well just get rid of the concept of retainer and saddlebag inventories, and set the size of your own inventory to 140 + 70 (* 2?) + 175*N slots.Honestly, rather than a tacklebox, I wish they'd just connect the players inventory to their retainer and saddlebag inventories. Then I wouldnt have to "carry" around so much various baits or crafting materials. Just have it pull the materials/bait directly from storage as needed.
For example: If you've sent your retainer out on a venture, you shouldn't be able access their inventory. They're not with you! They're somewhere else! Unless, of course, they left their bag of holding with you while they're away… in which case, we're basically back to what I just said — make your own inventory larger, and delete the others.
I'm fine with getting rid of retainers in that regard and im sure many others would be aswell if they could have a much bigger personal inventory which they can sort with more ease.At that point, you might as well just get rid of the concept of retainer and saddlebag inventories, and set the size of your own inventory to 140 + 70 (* 2?) + 175*N slots.
For example: If you've sent your retainer out on a venture, you shouldn't be able access their inventory. They're not with you! They're somewhere else! Unless, of course, they left their bag of holding with you while they're away… in which case, we're basically back to what I just said — make your own inventory larger, and delete the others.
To be against bigger inventory or dedicated crafting/bait inventories is nonsensical.
They did help with this a tiny bit because now their fishing log entry shows the bait that's best to catch them with.Sadly, this topic keeps coming up. For me it isn't the space issue. It's how terrible bait and lure management feels. They don't really tell you what fish or zones they got with even if you manage to discover that on your own. They don't really highlight the important bits in the UI outside of the text which is hard to parse. I would like to know what expansion they go with, and if they're fresh, ocean, sky, lava, etc. Even little icons could help there. Even if it's a lure or bait, which isn't 100% obvious at first glance. I have enough bait; I just want some help organizing them. No extra storage needed.
To the OP, a tacklebox has been asked about and the team said they didn't want to add new inventory that was only for specific use but would want to add inventory everyone could use. I can see the logic in that.
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