how does not wanting to put a huge time sink into monotonous crafting or gathering jobs equate to entitlement?Mainly I can read from your words: "I don't want to spend time and effort on level a craft/gathering to have a proper selfeconomy, so I complain about those people who did what I didn't want to do and yell that relic system is bad."
both hamlet and the enchanting part both favor only select people, and hardly should be considered part of obtaining a weapon.
getting an endgame weapon like his method was tried and true, collect X amount of NM drops, kill X amount of NM, kill x amount of monster... it was just as lousy a time sink, but at least you were actively doing something if you made an effort. this is just luck and monotony, face it, DOL/DOH jobs suck.

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