I've seen no hate for Magian trials. The thing people hated about specific trials were the CHOICES of NMs, not the system.
Si a Relic weapon is not a solo quest, in order to obtain one your need to work together with others and even help people at times. While sure things may vary from luck and skill, the relic system has a very unique way of actually including everyone in the mix. A relic weapon is something that would make x crafted weapons obsolete so the idea of needing materia as well as the crafted class weapon is highly needed in order for them to have a way to profit since people most likely won't use their crafted weapons anymore once they obtain the relic of said job.
To attempt or consider a relic in a solo sense is like trying to play any FF "main series" title with only one character. Doing that you see it becomes a lot harder to beat the game but when you do have those 2-3 comrades by your side you realize the journey is a lot easier and less strenuous since everyone is helping one another. Though in the concept for relics it's more like 7 other people but honestly that's the best way to go about it. A stable static of 8 players working together on the same game, doing something like hamlet with pickup groups makes the whole journey even more tedious since you run into the risk of how loot is distributed
-1 person geta seal each (usually means a person will leave once they obtain seal)
-Drop to you, you keep it (lucky people could get 3/4 seals in a run while others are left with nothing)
-#1 and #2 choice but it could get confusing as you gain new members or have to replace half the party of how to be "fair" with drops
Then you have the whole class weapon and double meld which is high luck and a pain but you can alleviate it by knowing crafters and gatherers who may be willing to help and in turn you can help them spiritbond gear for grade IV materia.
Think outside the box when it comes to relic it's not a solo quest and if you think of ways you can barter with your fellow LS members to help one another out you can create a more synergistic way of obtaining them rather then trying to do everything with pickup groups.
The concept is definitely fine as it is if it wasn't then people/groups of ls members wouldn't have their relics already.
I don't want to seem rude saying this but I stoped to read after this. Mainly I can read from your words: "I don't want to spend time and effort on level a craft/gathering to have a proper selfeconomy, so I complain about those people who did what I didn't want to do and yell that relic system is bad."
The current relics system favors Rich players or DoH/DoL players.
I understand that people who craft and mine/harvest there items may not have a problem with this, but some players will never touch DoH/DoL. Thus they have 2 rely on spiritbonding and spamming leves. Spiritbonding is random and sometimes not a reliable means to make the large quantity of gil required for the double melding stage of relics. As for leves they run out fairly quickly when u spam them constantly. this leaves those players in a bind from ever achieving a relic weapon.
I don't mind killing 15 times a NM (which I see ridiculous if you add the amount of ppl doing a relic) but if you are going to make a suggestion like that I prefer to deal farming and "fighting" double melds than going for a NM against the whole server.
Seriously, those who complain about money (in general) should understand that you need a proper selfeconomy to play a mmo for "survive". Don't expect everything to be free.
My two cents. Thanks for your time.


relic's are just a thing to get nothing game breaking to not have it. so why worry.
i dont see my self getting one too much of a grind for my taste, if it didnt require so much luck in the process ill try getting them, my flame weapons are good enough.
Just get the GC Lieutenant weapons and call it a day, honestly those weapons are not worth the effort and this is coming from someone who farmed enough Hamlet to get 5 people their seals, it's just busy work until 2.0



You have to do waaaay too much Hamlet defense but so far me and the rest of my LS have no issues with the rest of the quest, we actually look forward to trying to get speed runs going since we still need Darklight gear =P
I do hope they fix the materia imbalances though (mostly the Accuracy materia issue, that crap is too rare to be on 2 weapons).
After the seals part is out of the way, (which you only have to do once) the rest of the quest can be completed in about a week? I guess that's too much work for some people. Relics aren't for everyone.

how does not wanting to put a huge time sink into monotonous crafting or gathering jobs equate to entitlement?Mainly I can read from your words: "I don't want to spend time and effort on level a craft/gathering to have a proper selfeconomy, so I complain about those people who did what I didn't want to do and yell that relic system is bad."
both hamlet and the enchanting part both favor only select people, and hardly should be considered part of obtaining a weapon.
getting an endgame weapon like his method was tried and true, collect X amount of NM drops, kill X amount of NM, kill x amount of monster... it was just as lousy a time sink, but at least you were actively doing something if you made an effort. this is just luck and monotony, face it, DOL/DOH jobs suck.




it's the fact that people think they deserve something even though they are not willing to put forth the effort to get it. if you don't want to put forth the effort required for something then you deserve nothing. the relic's are supposed to be something you ave to work for and not have it given to you. if you aren't willing to put forth the effort then you just don't want the gear. there's nothing wrong with not wanting to do it, but don't expect to be given it anyways.how does not wanting to put a huge time sink into monotonous crafting or gathering jobs equate to entitlement?
both hamlet and the enchanting part both favor only select people, and hardly should be considered part of obtaining a weapon.
getting an endgame weapon like his method was tried and true, collect X amount of NM drops, kill X amount of NM, kill x amount of monster... it was just as lousy a time sink, but at least you were actively doing something if you made an effort. this is just luck and monotony, face it, DOL/DOH jobs suck.
http://crystalknights.guildwork.com/


that method of obtaining relic would have been easier than old Zilart and Promathia quests in FFXI lol...
what is with the recent gamers >.>
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
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