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Thread: quest design

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  1. #16
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    They are still just reskinning the same 5 or 6 FATEs we have had since ARR. But now with a currency to get ppl to do them so they can say they are still popular.

    I would be highly surprised, happy but surprised, if they did anything really new and different. I mean the things they added in EW were really questionable. Escort quests? Sneaky sneaky follow the npc quests? Strip player of all power and force them to sneak through a field of enemies? These are things that are almost universally hated by gamers, yet they added them and acted like it was a new big thing. Which, funnily enough, is exactly what they did when they added jumping in 2.0. 1.x had no jumping, neither does XI, and they acted like they just invented a never before seen element to movement. So, even if they do branch out, I doubt it will be anything too inspired.
    (3)
    Last edited by AnimaAnimus; 05-27-2024 at 09:55 AM.