Results 1 to 10 of 23

Thread: quest design

Hybrid View

  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,018
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    They could obviously take inspiration from some solo games, which can for some of them have more production value cranked around their story quests (dynamic filming and screen compositing, storyboarding, action cutscenes, etc), but that obviously requires a lot more budget to achieve. For example I felt I was almost playing another game when I reached the epilogue of 5.3 due to the whole care they added with all those motion capture sequences in Mor Dhona and the Garlean Throne Room.

    When it comes to gameplay sections, the ninja job quests or in from the cold are good examples of what you can do to shake things up. Another game series that is very good at this is Nier, swapping between platformers, railshooters, standard action gameplay, etc.
    (1)
    Last edited by Valence; 05-26-2024 at 08:31 PM.

  2. #2
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    545
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Valence View Post
    They could obviously take inspiration from some solo games, which can for some of them have more production value cranked around their story quests (dynamic filming and screen compositing, storyboarding, action cutscenes, etc), but that obviously requires a lot more budget to achieve. For example I felt I was almost playing another game when I reached the epilogue of 5.3 due to the whole care they added with all those motion capture sequences in Mor Dhona and the Garlean Throne Room.

    When it comes to gameplay sections, the ninja job quests or in from the cold are good examples of what you can do to shake things up. Another game series that is very good at this is Nier, swapping between platformers, railshooters, standard action gameplay, etc.
    While I agree with you about the appeal of these quests, is it a good idea to introduce them in an mmorpg? Most of the time, you'd need to set up personal instances.
    (1)