
Originally Posted by
Keichi
Again, identify.
What is mean with that?
First on:
Wich Shb monk did you mean? Pre or after rework?
Its true, that i liked the after-rework Version more as the current one. But the reason for that was, that he became so simple and streamlined, that i was able to punch everything before me, while i shutted down my brain.
He was fast. Had movement and a easy looking moveset (1,2,3, 4,5,6, 1,2,3 ... and switching sides, if i reached 3 or 6).
And, it was fun to shot Kamehameha at the ground, while walking.
The current monk to the other hand included the missing system for the monk. I was sad, to not be able to shot Kame-ha at a free point. But the new gauge maked it a little more fun. You need at last minimal brain activity, with the "same color" combo. And that was the only downside i have with the current monk.
The same color System was hindering my skill flow a litte.
But, even with that do i not see any reason, to go back to the shb monk. The DT monk by other hand looks to expande the current monk even more. What looks even better for this questionable "identity" of the job.