How do I play with my casual friends




How do I play with my casual friends

It depends on the specifics of the implementation, but without a massive change to how scoring works, I imagine most variations of a two-winner format would only end in 2nd and 1st place hard-focusing the team in 3rd in order to guarantee a zero-effort win. The leading team--especially if it has a premade--would be virtually uncontested since it would be easier for 3rd place to fight 2nd for a chance at winning.That's fair, but equally it's completely counter to the SE philosophy to allow a mode to persist in which you'll lose 9/10 games just because you are facing a premade. I'm still amazed they went for a 3-way mode without figuring out a way of having two winning teams every match.
Absolutely, I wasn't advocating for it, just surprised that SE introduced a mode in which expectation is to lose 2 out of 3.It depends on the specifics of the implementation, but without a massive change to how scoring works, I imagine most variations of a two-winner format would only end in 2nd and 1st place hard-focusing the team in 3rd in order to guarantee a zero-effort win. The leading team--especially if it has a premade--would be virtually uncontested since it would be easier for 3rd place to fight 2nd for a chance at winning.




I've finished getting all the achievements that I want to get from FLs about a month ago or so after close to 2.5k campaigns, most were done before I start actually partying up with friends to start the daily spams. Since then I only queue solo once a day very occasionally (low priority), or do more than 5 a day if a friendo wants to party up together.
If they take away party queue, I'm just gonna bench Frontline for good. I don't like getting matched with bunch of defeatists. They ruin my enjoyment out of the game more than "premades", just like how those enablers in regular DF contents who pardons terribad plays in current contents just because "it's just roulette bro".
You'll still get matched with a bunch of defeatists, but if you're meta-stacking you might create additional ones on the opposing teams.I've finished getting all the achievements that I want to get from FLs about a month ago or so after close to 2.5k campaigns, most were done before I start actually partying up with friends to start the daily spams. Since then I only queue solo once a day very occasionally (low priority), or do more than 5 a day if a friendo wants to party up together.
If they take away party queue, I'm just gonna bench Frontline for good. I don't like getting matched with bunch of defeatists. They ruin my enjoyment out of the game more than "premades", just like how those enablers in regular DF contents who pardons terribad plays in current contents just because "it's just roulette bro".
Defeatism has a source.




I've seen defeatism long before these "DRK premades ruins FL" even came to be. Meta stacking probably contributes, but it's not the only factor. I think it's unfair to laser focus on them & potentially undermining the other factors.
At the end of the day, what I have issue with is 'the unconducive mindset' (i.e. don't even try, vendetta, poor sportmanship, etc) rather than 'how they choose to play'. The only way for me to reduce that irritation to tolerable degree is to party up with my friends. We try to win, but if it's a loss then it is what it is, no hard feelings---off to another game we go.
Well sure, defeatism/apathy has multiple sources, and the premade source and Q-synching long predates the DRK+ meta. But it's completely fair to note that I overfocus on premades. The likely reason for this is that I intensely dislike playing on the same team as a premade. But I agree with you that other sources of people simply not trying are important to understand and, in a perfect world, eradicate.I've seen defeatism long before these "DRK premades ruins FL" even came to be. Meta stacking probably contributes, but it's not the only factor. I think it's unfair to laser focus on them & potentially undermining the other factors.
At the end of the day, what I have issue with is 'the unconducive mindset' (i.e. don't even try, vendetta, poor sportmanship, etc) rather than 'how they choose to play'. The only way for me to reduce that irritation to tolerable degree is to party up with my friends. We try to win, but if it's a loss then it is what it is, no hard feelings---off to another game we go.



I don't know about premades, but normally even in a party with my Guild members, i tend to see the winning faction being the one with the most organization; you don't need premades for that- it's just a question of having people with the initiative of doing callouts to help drive the flow of the ant army to various objectives, letting people know of possible incoming, pinches, etc. The groups with the most communication will always have the advantage; i won't say a guaranteed win, but a advantage.
There is also a bit of rng involved, there's going to be new people mixed into trail-mix of ants, even with the so-called 'premades' there is no 100% guarantee that there aren't going to be newer PvPers mixed in.
And i've tested the whole 3, 2 ,1, queue countdown with others many times and that's also rng, there is no real way to game the system and if there is, i don't know about; and frankly i don't want to know.
Journey to all fish: 1383/1729 (348 remaining) [79%]
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