Quote Originally Posted by Jeeqbit View Post
If you see similarities between jobs, maybe it's because whenever there is a difference, someone complains "well that job doesn't have what the other job has" so SE addresses it (like with the Shake It Off-Divine Veil example). Before tank mitigation was made more the same, they had issues like "physical-only" mit with parry, blocks and physical defense on a lot of major cooldowns and the fix made them all the same.
Again, for the third time, I am not asking for Shake and Veil to be the exact same thing. I am criticizing the explanation, not the changes. "Shake It Off is buffed due to Warrior not having percentage mitigation such as Passage, Missionary, or Heart of Light, making it particularly weak against DoT raidwides. Warrior has no solution to this scenario and therefore we buffed it". This is an explanation I disagree with, but I would understand where it is coming from.

I'd rather the topic stop getting warped around tank discussion, so I pose this question. What kind of changes would you like in regards to messaging job philosophy and changes? Do you think the current system is fine?