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  1. #5
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Lol at old PLD being the 'hardest tank by far' not because I disagree but because I might agree. It's like how RDM is considered way harder than SMN not because it was made harder but just because the bar has been lowered that much. RDM effectively plays the same as it did in 4.0 just with a longer sword combo now, just like PLD basically just got a longer spell phase from 4.0 onwards until 6.x, but all the other tanks were just 'press button every minute' by 6.x
    PLD, the job that had one combo and one AoE damage action every 25 seconds in ARR.

    I also agree with the sentiment. I like that they're trying, but I feel like I don't understand how they've come to these decisions because I can't see what they're seeing, I can only play the game and note similarities between jobs, especially in the tank/ healer roles.

    It also feels like the easy they tiptoe around job design gameplay and direction is like they're trying to hide it because they don't want people to notice it or they want people to think it's not important. It's in stark contrast to how patch notes and live letters used to spend a lot more time and up front discussing how the jobs were playing, like right after the new features of a patch and now that stuff is buried away on another webpage.
    (4)
    Last edited by Post; 05-22-2024 at 04:33 AM.

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