Quote Originally Posted by Roda View Post
Economies are fun to game when the system doesn't have the power to hurt people.
True, but the FF14 economy has boundary conditions that prevent it from resembling a genuine market. For example, many crafted products cost a tiny fraction of the sum of the cost of the materials used to craft them. I suspect one reason is people craft to level, thus take a significant gil loss. There's no parallel in so-called real life.