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  1. #1
    Player
    Avatar von Zadood
    Registriert seit
    Oct 2023
    Beiträge
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Weiser Lv 90

    Would you object the idea of CBU3 using Ai voice to voice player character?

    An idea that crosses my mind when playing modded Skyrim anniversary edition.

    For those who don't know, there is a mod that can Voice your Dragonborn with AI voice pack,
    which enable your Dragonborn able to talk like an actual character that is part of the world, with AI voice pack option ranging from God of War Ragnarok's Kratos to Genshin Impact's Raiden Shogun

    Able to hear your Dragonborn talk is rather... refreshing to say the least

    Then it's make me wonder the feasibility having our playable character voice with an trained AI Voice, considering our WoL has a lot of "Fuz Ro D-oh" moment in cutscene, especially with dialogue choices present.

    (For those don't know what Fuz Ro D-oh is, it's a Skyrim mod that allow Dragonborn to move their lip when "talking", like how our WoL "speak" without any voice)

    If one day Dev decided to include a feature that our WoL can actually talk,
    yet again consider the amount of voice option each playable race,
    the most economic and time saving way would be train AIs to match the respective voice option of our WoL

    While the topic of AI in general tend to cause some degree of moral panic,
    and given current track record CBU3, it might make them start to getting complacent in voice acting department, which is crucial part of MSQ experience, which yet a crucial part of entire FFXIV experience.

    So, what do you guys think?
    (2)
    Geändert von Zadood (19.05.24 um 22:23 Uhr)

  2. #2
    Player
    Avatar von Jeeqbit
    Registriert seit
    Mar 2016
    Beiträge
    7.766
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Krieger Lv 100
    I wouldn't object, but it's always been possible for them to voice act it and then adjust how it sounds with pitch settings, they just decided not to voice act the Warrior of Light because they don't want to decide what you say. They could let you type out what you want to say and then have a TTS say it, but at that point, they are probably thinking it's easier for you just to say it or imagine saying it.
    (5)

  3. #3
    Player
    Avatar von SigmarrIrenesch
    Registriert seit
    Apr 2022
    Beiträge
    40
    Character
    Sigmarr Irenesch
    World
    Zodiark
    Main Class
    Paladin Lv 90
    I'd rather not give my character a voice outside what you can hear with emotes/combat, much less with AI. Voice acting is a talent that should be fairly compensated for.

    Also having my character speak outside the dialogue choices would mean I am not in charge of my character and who he is, which is... very not cool in a game like this.
    (60)
    Geändert von SigmarrIrenesch (19.05.24 um 22:31 Uhr) Grund: Adding things and stuff.

  4. #4
    Player
    Avatar von Cheapshot
    Registriert seit
    May 2019
    Beiträge
    255
    Character
    Cheap Shot
    World
    Balmung
    Main Class
    Beschwörer Lv 100
    I can honestly say I’ve never wanted that and would never want that. Bethesda learned that lesson with the criticism of Fallout 4. The voice actors did a fine job, especially with what they had to work with. But when you’re making a character that represents you, nothing takes you out of it quite like having some predetermined voice come out of your mouth. Especially when it doesn’t at all match what you had in your head.
    (25)

  5. #5
    Player
    Avatar von Zadood
    Registriert seit
    Oct 2023
    Beiträge
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Weiser Lv 90
    Zitat Zitat von SigmarrIrenesch Beitrag anzeigen
    I'd rather not give my character a voice outside what you can hear with emotes/combat, much less with AI. Voice acting is a talent that should be fairly compensated for.

    Also having my character speak outside the dialogue choices would mean I am not in charge of my character and who he is, which is... very not cool in a game like this.
    You does raise a good point, it remind me my GW2's story experience,
    which is,

    I like her voice,
    I like how she look,
    But personally not a big fan of the way she talk, she talk like a cheesy, street smart woman, DESPITE have a noble upbringing.

    So if voice acting is limited to dialogue choice only,
    how would it go, immersion wise?
    (2)

  6. #6
    Player
    Avatar von sindriiisgaming
    Registriert seit
    Jan 2023
    Ort
    Gridania
    Beiträge
    1.430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Schnitter Lv 100
    Zitat Zitat von Zadood Beitrag anzeigen
    An idea that crosses my mind when playing modded Skyrim anniversary edition.

    For those who don't know, there is a mod that can Voice your Dragonborn with AI voice pack,
    which enable your Dragonborn able to talk like an actual character that is part of the world, with AI voice pack option ranging from God of War Ragnarok's Kratos to Genshin Impact's Raiden Shogun

    Able to hear your Dragonborn talk is rather... refreshing to say the least

    Then it's make me wonder the feasibility having our playable character voice with an trained AI Voice, considering our WoL has a lot of "Fuz Ro D-oh" moment in cutscene, especially with dialogue choices present.

    (For those don't know what Fuz Ro D-oh is, it's a Skyrim mod that allow Dragonborn to move their lip when "talking", like how our WoL "speak" without any voice)

    If one day Dev decided to include a feature that our WoL can actually talk,
    yet again consider the amount of voice option each playable race,
    the most economic and time saving way would be train AIs to match the respective voice option of our WoL

    While the topic of AI in general tend to cause some degree of moral panic,
    and given current track record CBU3, it might make them start to getting complacent in voice acting department, which is crucial part of MSQ experience, which yet a crucial part of entire FFXIV experience.

    So, what do you guys think?
    yes, ai voice is a taboo for a very good reason. and square shouldn't be breaking this standard. just hire back the oG va
    (18)
    Zitat Zitat von sindriiisgaming Beitrag anzeigen
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  7. #7
    Player
    Avatar von sindriiisgaming
    Registriert seit
    Jan 2023
    Ort
    Gridania
    Beiträge
    1.430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Schnitter Lv 100
    Zitat Zitat von SigmarrIrenesch Beitrag anzeigen
    I'd rather not give my character a voice outside what you can hear with emotes/combat, much less with AI. Voice acting is a talent that should be fairly compensated for.

    Also having my character speak outside the dialogue choices would mean I am not in charge of my character and who he is, which is... very not cool in a game like this.
    havent really been in charge since maybe arr. when ardbert starting speaking FOR us thats when i realized it went beyond going back
    (0)
    Zitat Zitat von sindriiisgaming Beitrag anzeigen
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  8. #8
    Player
    Avatar von Zadood
    Registriert seit
    Oct 2023
    Beiträge
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Weiser Lv 90
    Zitat Zitat von Cheapshot Beitrag anzeigen
    I can honestly say I’ve never wanted that and would never want that. Bethesda learned that lesson with the criticism of Fallout 4. The voice actors did a fine job, especially with what they had to work with. But when you’re making a character that represents you, nothing takes you out of it quite like having some predetermined voice come out of your mouth. Especially when it doesn’t at all match what you had in your head.
    Aye, the feature most character customization in RPGs tend to miss,
    The personalities or the behavior and mannerism of character.

    Especially both animation and dialogue choice play a huge part to reflect your character personalities as well, like,
    How you walk or run,
    How you hold/draw your weapon,
    How you converse with other,
    Etc etc

    And that haven't factor the voice diversity as well, some player has a really niche voice for their own WoL in their headcanon, so niche that there is no current voice preset can't match at all.
    (3)

  9. #9
    Player
    Avatar von CaptainLagbeard
    Registriert seit
    Aug 2013
    Beiträge
    2.314
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    Weißmagier Lv 100
    They could probably just get actual voice actors... But if they did it, they'd have to redo quite a bit of the game as we have quite a lot of cutscenes in the game.
    (0)

  10. #10
    Player
    Avatar von Duskane
    Registriert seit
    May 2018
    Ort
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Beiträge
    4.163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    if anyone's voicing my character its Kenjiro Tsuda not some AI mish mash
    (8)

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