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  1. #21
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    548
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mikey_R View Post
    Add mobs that need to be stunned/interrupted so that you need to pay attention.
    I remember the suicide bees. Those were good times.
    (6)

  2. #22
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Miguel85NYC View Post
    last, FF14 doesnt feel like a MMO anymore.. it feels like a Social hub.
    What is a MMO to you if not an online game that is a social hub?

    Quote Originally Posted by Eastwall View Post
    This an online game man. They got to have flexibility. It is ok of they focus on story, But forcing It on me just makes it a boring chore. I will always consider it a major negative aspect of this game. Guild wars 2 doesn't force you to do the story, and l was able to do stuff in that game without doing any story for a year. That is one of the factor That kept me playing gw2.
    Different games have different styles. The style of this game is to focus everything around the story. I agree that it would be nice if they had an alternate route to leveling (other than buying the jump potions) for those that aren't into story but they feel this is what is best for their game.

    Quote Originally Posted by Eastwall View Post
    I can't find lalafell in another game.
    Mod your lalafell into the other games you enjoy playing.

    Quote Originally Posted by Eastwall View Post
    Overall, this is my favorite game despite its flaws that l really hate
    I imagine we all have things we hate about this game not to mention other games we also play. It's all about finding the game that gives you the most enjoyable time.

    If FFXIV is still the one despite the flaws you see, I hope you continue to enjoy it for a long time.

    Quote Originally Posted by EusisLandale View Post
    I remember the suicide bees. Those were good times.
    I still see the bees in Qarn killing players in unwary groups as much as Doom does.

    Using hunter traps strategically in WoW (before the trap launcher was added) was fun times. Crowd control in PvE was an interesting part of game play that I personally miss, but it's sadly something most players hated because they want to speed run through content and the need for crowd control was an obstacle to that.

    I wonder what MMORPGs would be like today if more players were interested in truly experiencing games and thinking their way through them instead of rushing through to collect from the loot box at the end.
    (1)
    Last edited by Jojoya; 05-20-2024 at 10:32 AM.

  3. #23
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,612
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Musashidon View Post
    oh the walls happened because players would harrass other players into pulling everything to the boss.

    most changes happened because someone said do it or you suck and we kick you from DF.
    The more logical way to handle this situation would be to make it challenging enough such that chain pulling is not possible because you will die. Then it'd be up to the group's skill for how many groups you can pull at once.
    (1)

  4. #24
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Jojoya View Post
    I still see the bees in Qarn killing players in unwary groups as much as Doom does.
    Incidentally, I was killed by one earlier today while running it unsynced for a piece of gear
    (0)

  5. #25
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    624
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jojoya View Post

    I imagine we all have things we hate about this game not to mention other games we also play. It's all about finding the game that gives you the most enjoyable time.

    If FFXIV is still the one despite the flaws you see, I hope you continue to enjoy it for a long time.
    thanks. l just checked my playtime. 195 days and 6 hours. still looking forward to login everyday.
    (0)

  6. #26
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    548
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jojoya View Post
    I still see the bees in Qarn killing players in unwary groups as much as Doom does.
    To be honest, I haven't ended up in there since they went and reworked a ton of older dungeons so I just assumed those bees got axed during that process. Good to know they're still around aside from the small group out in the world for Blue Mages to learn from.
    (0)

  7. #27
    Player
    PaulH's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    231
    Character
    Dru Hutton
    World
    Odin
    Main Class
    Scholar Lv 100
    The days of Amdapor Keep and Wanderer's Palace speed runs when a tank could pull the packs to the boss and would stay on the edge of the boss zone as someone started the fight and then the mobs got locked out and reset.
    (0)

  8. #28
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Miguel85NYC View Post
    My problem with the current FF 14 is that you are FORCE to do the MSQ to level there is nothing else to do til you unlock your first dungeon through hours of reading..

    Now with Dungeons, They suck.... Yes they are pretty to look at but once you get done doing it once theres no need to go back. and its the same cycle, 2 packs, Wall, 2 packs, Boss Etc.... Can we change it up a bit??? Why arent we allow pull more than 2 packs of mobs?? I like to pull as many as I WANT, not what the game tells me.. Theres so much hand holding in this game now. its crazy

    last, FF14 doesnt feel like a MMO anymore.. it feels like a Social hub.
    the 2.0-6.0 msq is pretty good. i would recommend doing it anyway. dt story will be trash like that filler void ark.

    Now with Dungeons, They suck.... Yes they are pretty to look at but once you get done doing it once theres no need to go back. and its the same cycle, 2 packs, Wall, 2 packs, Boss Etc.... Can we change it up a bit??? Why arent we allow pull more than 2 packs of mobs?? I like to pull as many as I WANT, not what the game tells me.. Theres so much hand holding in this game now. its crazy
    they wont adress it till players up and leave tbh when ever that will be. rn they know just the right carrot on the stick to dangle over peoples heads so they dont run a mile.
    (0)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  9. #29
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,365
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rolder50 View Post
    The more logical way to handle this situation would be to make it challenging enough such that chain pulling is not possible because you will die. Then it'd be up to the group's skill for how many groups you can pull at once.
    It wasn't possible a lot of the time and the party did die and the tanks would just keep trying to do it anyway. The walls are necessary to keep a lot of tanks from trying to pull more than they have any business pulling.
    (1)

  10. #30
    Player
    BruceMaxwell's Avatar
    Join Date
    Jul 2019
    Posts
    6
    Character
    Hinoshi Naoshima
    World
    Coeurl
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Miguel85NYC View Post
    My problem with the current FF 14 is that you are FORCE to do the MSQ to level there is nothing else to do til you unlock your first dungeon through hours of reading..

    Now with Dungeons, They suck.... Yes they are pretty to look at but once you get done doing it once theres no need to go back. and its the same cycle, 2 packs, Wall, 2 packs, Boss Etc.... Can we change it up a bit??? Why arent we allow pull more than 2 packs of mobs?? I like to pull as many as I WANT, not what the game tells me.. Theres so much hand holding in this game now. its crazy

    last, FF14 doesnt feel like a MMO anymore.. it feels like a Social hub.
    Are all of your posts just nitpicking everything you see in the game and turning into something negative?
    (1)
    Make the plan. Execute the plan. Expect the plan to go off the rails. Throw away the plan.

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