Quote Originally Posted by Miguel85NYC View Post
Now with Dungeons, They suck.... Yes they are pretty to look at but once you get done doing it once theres no need to go back. and its the same cycle, 2 packs, Wall, 2 packs, Boss Etc.... Can we change it up a bit??? Why arent we allow pull more than 2 packs of mobs?? I like to pull as many as I WANT, not what the game tells me.. Theres so much hand holding in this game now. its crazy
this is why its the way it is. usually you have a healer along for the ride of various skill and ability, and usually pulling everything to the wall allows them the chance to keep you alive back when dungeons were a bit less forgiving. Bardam's Mettle was a good example, especially if the tank didnt do much mitigation