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  1. #11
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,276
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Eastwall View Post
    I can't find lalafell in another game.
    You could try Tera...

    (6)

  2. #12
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Eastwall View Post
    I can't find lalafell in another game.
    Gnomes are just skinny lalas. Don't @ me.
    (4)

  3. #13
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mikey_R View Post
    Add mobs that need to be stunned/interrupted so that you need to pay attention.

    I agree with all of that- it sounds great

    In regards to the quote, I think the last time we saw that was the Fuaths in Dohn Mheg that buffed a particular enemy in two of the groups
    (0)

  4. #14
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    @OP
    Playing the wrong genre if reading is the biggest problem with FFXIV.
    (9)

  5. #15
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Miguel85NYC View Post
    My problem with the current FF 14 is that you are FORCE to do the MSQ to level there is nothing else to do til you unlock your first dungeon through hours of reading..

    Now with Dungeons, They suck....
    You don't like doing the main story.
    You don't like the dungeons.
    Why are you even here?
    (15)

  6. #16
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    140
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 71
    FF 11 is a story driven game too but it doesnt force you to do the MSQ for hours to actually do some content... You can do a lot outside of the MSQ in FF 11.. in FF 14 you stuck only doing the MSQ
    (1)

  7. #17
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Eastwall View Post
    I can't find lalafell in another game.
    trying to determine if thats a mark in the plus or minus column....
    (2)

  8. #18
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Miguel85NYC View Post
    FF 11 is a story driven game too but it doesnt force you to do the MSQ for hours to actually do some content... You can do a lot outside of the MSQ in FF 11.. in FF 14 you stuck only doing the MSQ
    It made you wait hours and sometimes days to do content outside of exp grind though; it just didn't force you to read.
    (6)

  9. #19
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by Jeeqbit View Post
    Well it is a story-driven game, like all FF games.
    We used to be able to pull right to the next boss. Think 4-8 packs. It would give tanks anxiety "uhm should I stop? is this too much?" It still kinda does in dungeons like Amdapor Keep, Wanderer's Palace, Pharos Sirius, Copperbell Mines, Haukke Manor, The Lost City of Amdapor, Halatali, Brayflox, Hullbreaker Isle and Stone Vigil, which are from the pre-walls era.

    It made tanks feel like they had to pull that much, but they simultaneously could not handle it (especially with how the game worked back then), so you'd see a tank just hop in, pull everything, wipe, then leave in shame or blamed the healer when in reality they just couldn't survive that much.

    So SE did the right thing and added some walls. You are still able to make the dungeon more challenging by pulling more, they just provide an upper limit. Sometimes this is actually more than 2 packs, but usually it's 2.
    That is going to depend what you define an MMO as then. I view MMOs as huge social hubs. If I wanted a quick way to interact with hundreds of people constantly in a way that I otherwise couldn't just sitting bored on a sofa, I'd play an MMO.
    This is a very insightful post, Jeeqbit.

    I never sat back and thought about why the walls were there. Now, it all makes sense.

    Quote Originally Posted by Kes13a View Post
    trying to determine if that's a mark in the plus or minus column....
    Minus column. All MMOs should have lalafell.
    (4)

  10. #20
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    624
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Boblawblah View Post
    You could try Tera...

    It was on my radar before the 6.1 pvp rework, But the rework saved the game for me. It felt good to one shot a Tank from full health with meteo dive combo or pop a 40k heal from riddle of the earth from time to time. Overall, this is my favorite game despite its flaws that l really hate
    (1)

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