Was just curious on wether or not they plan to increase the totem drop rate. For ifrit I've gotten 1 totem out of 40 runs. While I understand that you shouldnt just be given a weapon and made very easy to get and take some time to get, I don't see why if they plan to make the game more "casual" that they would have the totem drop rate so low. It would be one thing if it cost 1 or 2 totems to get a weapon but its 10 so most people I've played with have gotten more weapons than totems. It just seems to defeat the purpose of having totems if they are almost as hard to get as the weapon themselves and then have to turn in 10 to get 1 weapon. From my experience I could get 5-10 weapon drops before getting 10 totems. Am hoping the dev's could comment on why such a low drop rate. I'm not complaining just more of a observation and curiosity as to the logic behind the low totem drop rate.