Quote Originally Posted by Jeeqbit View Post
They have, actually, referenced things I've seen brought up in these forums. Specifically acknowledging that people want to go back to "3.x job design", but that they are happy with the current design and want to continue it. To me, this was an acknowledgement of one of the major points I've seen brought up, they are just saying they disagree.

I don't think it's so much that they do not read those forums. It's more likely the translation barrier. The developers are Japanese, and despite what they claim, feedback from the community team struggles to get through to them or there are gaps in the information they gather.
So what it is then? They do the changes based on feedback or they simply pursue their vision regardless of feedback?

Because with healers it seems the latter and it shows because the role is its worst state in the game's history and the changes they do don't tackle the main pain points behind the feedback

Also sorry but logs, percentages and the math behind all the discussion is not a thing that language barrier applies. You don't need to understand japanese or english to see that there is a 1-0 healer clear of ALL the ultimates. You dont need to understand japanese or english to understand a log where it shows that our nuke is over 70% of all of our GCDs.