Quote Originally Posted by Xieldras View Post
I unofficially main FSH, and I know its RNG. It can be my best friend and my most despised enemy (looking at you Ruby Dragon). RNG by itself is not a problem as long as the player has tools to direct a positive outcome or mitigate it. And from what I'm reading so far it seems like AST players did indeed have those tools readily available back in Heavendward and Stormblood. Heck I would even argue that RNG makes the class more resistant to staleness compared to others.
Fisher is a great comparison. For example, the Ruby Dragon mentioned. Requiring a mooch from a different Big Fish (Ku'er) which can only mooch into itself or the Ruby Dragon, if your HQ chain breaks then you have to start over. But, now in EW, 'Makeshift Bait' allows you to use NQ fish to Mooch. We still have the RNG of catching a Ku'er to mooch, or the RNG of the Ku'er escaping and breaking the mooch chain. But we can mitigate it with the tools we get in our kit.

Another is The Unconditional. Went from an absolute bugger to catch, with a 1 hour window (3 realworld minutes) to basically guaranteed on the first window you try to catch it at. Why? Because that hole has only two fish available when you use the right bait: Nhamaa's Boon, and The Unconditional. Back in SB, you'd have to spam Chum and pray for a bite, but now, we can simply catch one Nhamaa's Boon, Surface Slap it to remove it from the 'drop table', and then The Unconditional is the only thing left on there, making it 100% bite rate. And Surface Slap does not wear off until you catch a fish, so even if The Unconditional slips the hook, you can just try again. But even with this amount of RNG mitigation, so much you could argue it's been 'removed', there's still a chance you'd have the fish slip the hook over and over, and the window ends without you catching it.

It's happened with every expansion of the game, for Fisher, in fact. ARR had mooch chains? HW adds Patience to increase HQ chances. HW has Intuitions that require catching several of a fish? SB adds Double Hook. SB has Big Fish that require catching OTHER Big Fish, either for Intuition or Mooching? SHB adds Surface Slap and Identical Cast, allowing more control over which fish are available on the 'drop table'. And then EW Has now gone back and smoothed out certain things about the whole levelling process via Angler's Art stacks, allowing for better GP restoration, or Makeshift Bait, to allow for even more chance to complete Mooch chains without them breaking mid-way.

If only every job were to get its pain points addressed in the way FSH does