I like to think the RNG wasn't so much the problem as opposed to the lack of tools to turn around the unlucky moments, especially in EW.

In ShB the 3 charge redraws, sleeve draw, and minor arcana typically were enough to at least line up 3 seals for a max strength Divination. There still were rough times with getting a card for the right role, but EW rarely lets me get all three seals for Astrodyne on top of that, and they also added to the frustration with minor arcana giving us either a tiny damage boost vs an extra healing ability. It's not like it made it unviable, but not being able to regularly have even one of those to line up perfectly doesn't feel great.

What I was kinda hoping for was more tools to fix bad RNG moments, kinda like how RDM can often deal with losing Verfire/stone procs with Verflare/holy, swiftcast, and acceleration. I think having Spread alone could've helped a lot, but maybe also a sort of "Sleeve Redraw" that flips all drawn cards at once (Melee<=>Ranged, Lord<=>Lady) would've been nice.

I think I'll enjoy DT's Astro more than EW's, at least.