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  1. #21
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    I'll say it again here, but it's impossible to make Astro interesting as long as they're homogenizing every other job as well. Imagine if we had actual jobs with MP managment, proc-based, priority/cooldown/oCGD based, bursty, etc. Then we could get better cards as well.

    You could give increased MP to a BLM to fit more Fire IV, or Dark Knight for more Edges, or WHM in a MP negative but more powerful DPS stance; increased proc rate and crit chance to DNC and BLM or even Samurai for boosted guaranteed crit hits; reduced cooldowns for GNB, MCH... and we could have minor arcana that wouldn't be a boring damage/heal but be modifiers to our cards to spread/extend buffs.

    Sure, it would still end up being a priority list for every card like it is now but it could be so much more dynamic and satisfying. You notice MNK in riddle of wind? You give the increased autoattack to them instead of the usually faster Viper. And I want cards to be felt by jobs who recieve them as well! Imagine getting a reduced cooldown cards on GNB and realizing you can fit 2 Gnashing Fang combos into your burst.


    Because god forbid a class be less popular bc it's got a higher skill ceiling. All for the sake of aesthetics, my god.
    And they STILL refuse to unlock glamour when it would solve most complaints coming from player who want the job's look but not learn how to play it.
    (6)

  2. #22
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,947
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Karen_Cerfrumos View Post
    [...]for a lot of people EW card design is literally the thing standing between them and an otherwise cool healing toolkit[...]
    Y'know what's today's solution to this? Don't learn/interact with the card system, or play it at basic minimum effort. Y'know, play it like how one would play a WHM. Reactive healer. It also works. Is it optimal? Nah. Is it viable? Totally.

    Wanna perform better? Then for the love of Hydaelyn, actually put the effort.
    (11)

  3. #23
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Y'know what's today's solution to this? Don't learn/interact with the card system, or play it at basic minimum effort. Y'know, play it like how one would play a WHM. Reactive healer. It also works. Is it optimal? Nah. Is it viable? Totally.

    Wanna perform better? Then for the love of Hydaelyn, actually put the effort.
    There are three types of players, and it's always the third type that asks for all these changes and get catered to. Casuals, who just like pretty buttons and flashy skills. They don't need a challenge, they just enjoy whatever and don't think about what they're doing, and so difficult rotations don't bother them bc they don't know (or need to know) what a rotation is. Competitive players, who like optimizing gameplay and playing their job to the fullest and enjoying the challenge, and enjoy finding the rotation that speaks to their playstyle and perfecting it.

    Then there's shitters, who want to pretend they're competitive and optimal with the rewards and 'prestige' but balk at the idea of actually putting in work to get there. With these AST changes, they were clearly loud enough. AST was too hard, RNG too difficult, DPS buffs too boring. Instead, they get a 1 button rotation with an even more overloaded healing kit for fights that almost definitely won't require it even at the highest level. And I'm sure, come Dawntrail, they'll find something new to complain about. It never ends. Everything needs to get easier.

    I can't wait to watch them cry in 8.0 as jobs suddenly require braincells to operate, if I'm not coping about that. If I am, well, was fun. With that timeline, Monster Hunter Wilds will have its DLC expansion by then, and I can finally accept that this game only caters to the laziest players, and move on.
    (9)
    Last edited by Kissune; 05-20-2024 at 07:28 PM.
    I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...

  4. #24
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Yeah, it's kind of crazy how you can play a job like NIN basically winging it and still outperform more than half the players you find in DF just by basic rules of thumb in the game. But I don't then start crying about how Mudras are clunky and need to reworked when I realize there are plenty of players who can play the job far better than I can.

    Honestly NIN and BLM are probably blessed by the protection of barrier of entry - You have to take just a bit of time memorizing the mudras or getting used to cast times actually mattering. Which is still enough to drive away the shitters before they stick around long enough to start complaining the job needs to be reworked to cater to their mediocrity.

    Which they don't need to be because, you can play literally any job in the game half-assed and do better than the average player. There's no reason to remove identity from the classes just for the illusion of making the top level play more accessible.
    (3)
    Last edited by ThorneDynasty; 05-20-2024 at 07:41 PM.

  5. #25
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,011
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    There's no reason to remove identity from the classes just for the illusion of making the top level play more accessible.
    They don't even make the top level of play more accessible with their changes, they basically just cut off the top. Then they keep on cutting off the top until the people who complain get to touch the ceiling.

    I don't buy the argument of "There are people who want to optimise but cannot play well enough to". There's no reason to be at the top other than personal pride (or bragging rights), and if someone wants those, well, earn it. If the skill ceiling is brought down, that victory wasn't earned, it's like forcing the people who run faster than you to wear weights so you can have a chance to beat them.
    (3)

  6. #26
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kissune View Post
    There are three types of players, and it's always the third type that asks for all these changes and get catered to. Casuals, who just like pretty buttons and flashy skills. They don't need a challenge, they just enjoy whatever and don't think about what they're doing, and so difficult rotations don't bother them bc they don't know (or need to know) what a rotation is. Competitive players, who like optimizing gameplay and playing their job to the fullest and enjoying the challenge, and enjoy finding the rotation that speaks to their playstyle and perfecting it.

    Then there's shitters, who want to pretend they're competitive and optimal with the rewards and 'prestige' but balk at the idea of actually putting in work to get there. With these AST changes, they were clearly loud enough. AST was too hard, RNG too difficult, DPS buffs too boring. Instead, they get a 1 button rotation with an even more overloaded healing kit for fights that almost definitely won't require it even at the highest level. And I'm sure, come Dawntrail, they'll find something new to complain about. It never ends. Everything needs to get easier.

    I can't wait to watch them cry in 8.0 as jobs suddenly require braincells to operate, if I'm not coping about that. If I am, well, was fun. With that timeline, Monster Hunter Wilds will have its DLC expansion by then, and I can finally accept that this game only caters to the laziest players, and move on.
    Yeah I get it you've watched Misshapen Chair and you think what he says is really profound and correct.

    EW AST is an awful system for objective reasons. Both of these things can be true.
    "Prestige", give me a break. You're playing a video game.
    (3)

  7. #27
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Karen_Cerfrumos View Post
    Yeah I get it you've watched Misshapen Chair and you think what he says is really profound and correct.

    EW AST is an awful system for objective reasons. Both of these things can be true.
    "Prestige", give me a break. You're playing a video game.
    Why do you think it was in quotes. You think I care about 'prestige'?
    (7)
    I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...

  8. #28
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    Which is still enough to drive away the shitters before they stick around long enough to start complaining the job needs to be reworked to cater to their mediocrity.
    People have been asking for an option to remove the Mudras and just have 'press button for Suiton' for years. Citing 'accessibility' or 'its hard to remember the combinations' or whatever. With it being how it works in PVP to an extent (press Three Mudra, then press whatever Ninjutsu you want) I'd expect that particular crowd to get even louder
    (3)

  9. #29
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    People have been asking for an option to remove the Mudras and just have 'press button for Suiton' for years. Citing 'accessibility' or 'its hard to remember the combinations' or whatever. With it being how it works in PVP to an extent (press Three Mudra, then press whatever Ninjutsu you want) I'd expect that particular crowd to get even louder
    And it's funny. I play PvP and I wanted to play ninja bc I thought their ult was cool (and broken as shit, but I was bad at the pvp at the start of EW too). But I looked at their kit and saw how ninjutsu worked and was like 'thats way too complicated, i don't want to remember all that'.

    And instead of bitching and whining on the forums or reddit about how the job was just too hard and complicated and a pvp casual like me couldn't get into it despite how cool it was... I just played something else. Like a normal person. This game would be infinitely better if people would just not play shit that didn't appeal to them instead of demanding it be catered to them. Bc when they listen to feedback like that you just get a bunch of piss easy, stupidly streamlined jobs with no substance or depth beyond surface level aesthetics. If you wanna play a job for the aesthetics? Fine! But don't expect to be optimal on it without the effort. Don't want to put in the effort to be optimal? Then deal with not being optimal which is irrelevant in 90% of content anyways!

    Oh but they wanna have their chosen aesthetic, and feel optimal, AND put zero effort in? Ah, of course. That's where the ideal is, apparently.
    (7)
    I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...

  10. #30
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,011
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kissune View Post
    And it's funny. I play PvP and I wanted to play ninja bc I thought their ult was cool (and broken as shit, but I was bad at the pvp at the start of EW too). But I looked at their kit and saw how ninjutsu worked and was like 'thats way too complicated, i don't want to remember all that'.

    And instead of bitching and whining on the forums or reddit about how the job was just too hard and complicated and a pvp casual like me couldn't get into it despite how cool it was... I just played something else. Like a normal person. This game would be infinitely better if people would just not play shit that didn't appeal to them instead of demanding it be catered to them. Bc when they listen to feedback like that you just get a bunch of piss easy, stupidly streamlined jobs with no substance or depth beyond surface level aesthetics. If you wanna play a job for the aesthetics? Fine! But don't expect to be optimal on it without the effort. Don't want to put in the effort to be optimal? Then deal with not being optimal which is irrelevant in 90% of content anyways!

    Oh but they wanna have their chosen aesthetic, and feel optimal, AND put zero effort in? Ah, of course. That's where the ideal is, apparently.
    But hey, you know what? Since we're both no longer playing AST in DT, maybe they'll start listening to us now.
    (4)

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