Quote Originally Posted by Rithy255 View Post
Sad thing this is likely the rework they will stick with because it will be the most appealing to the "average" player. I bet we will see astro play rate higher in proportion to healer, But I'm sure a lot of astro players who leave the job won't go for another healer because the other healers aren't really that fun (for them).

Maybe if healing was more fun to me in general i'd be happy... who knows but Astro was the last remaining healer I "liked" to play now it just seems healer isn't going to be for me x)

I mean I'm used to disappointment with reworks at this point as a Paladin main the job changes in 6.3 ruined half of what I liked, Looks like BLM (my other main) is shaping up to have major gameplay changes for the worse and the AST rework is by far the most upset I've been about a job rework other then 6.3 PLD.

I was expecting the astro rework to not deliver... But this rework is shaping up to be something that just ruins anything i liked about it in the first place.
at this state i'd rather them give us a big shiny finisher like a 2nd explosion of earthly star. and be done with it. At least it still got some trace of the ast we once loved.


there's nothing left except earthly star at this state. and it's sad seeing something you love get butchered like this.


Of course the class is viable, and clearable for everything.
but remember, if the potency for heal and dmg is big enough, you only need malefic and benefic to clear even ultimates. everything else is extra. It was never about performance or balances.