Results 1 to 10 of 53

Hybrid View

  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,848
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Sad thing this is likely the rework they will stick with because it will be the most appealing to the "average" player. I bet we will see astro play rate higher in proportion to healer, But I'm sure a lot of astro players who leave the job won't go for another healer because the other healers aren't really that fun (for them).

    Maybe if healing was more fun to me in general i'd be happy... who knows but Astro was the last remaining healer I "liked" to play now it just seems healer isn't going to be for me x)

    I mean I'm used to disappointment with reworks at this point as a Paladin main the job changes in 6.3 ruined half of what I liked, Looks like BLM (my other main) is shaping up to have major gameplay changes for the worse and the AST rework is by far the most upset I've been about a job rework other then 6.3 PLD.

    I was expecting the astro rework to not deliver... But this rework is shaping up to be something that just ruins anything i liked about it in the first place.
    (3)

  2. #2
    Player
    KanataNanaya's Avatar
    Join Date
    Oct 2016
    Posts
    47
    Character
    Kanata Nanaya
    World
    Tonberry
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Rithy255 View Post
    Sad thing this is likely the rework they will stick with because it will be the most appealing to the "average" player. I bet we will see astro play rate higher in proportion to healer, But I'm sure a lot of astro players who leave the job won't go for another healer because the other healers aren't really that fun (for them).

    Maybe if healing was more fun to me in general i'd be happy... who knows but Astro was the last remaining healer I "liked" to play now it just seems healer isn't going to be for me x)

    I mean I'm used to disappointment with reworks at this point as a Paladin main the job changes in 6.3 ruined half of what I liked, Looks like BLM (my other main) is shaping up to have major gameplay changes for the worse and the AST rework is by far the most upset I've been about a job rework other then 6.3 PLD.

    I was expecting the astro rework to not deliver... But this rework is shaping up to be something that just ruins anything i liked about it in the first place.
    at this state i'd rather them give us a big shiny finisher like a 2nd explosion of earthly star. and be done with it. At least it still got some trace of the ast we once loved.


    there's nothing left except earthly star at this state. and it's sad seeing something you love get butchered like this.


    Of course the class is viable, and clearable for everything.
    but remember, if the potency for heal and dmg is big enough, you only need malefic and benefic to clear even ultimates. everything else is extra. It was never about performance or balances.
    (2)

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,848
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KanataNanaya View Post
    at this state i'd rather them give us a big shiny finisher like a 2nd explosion of earthly star. and be done with it. At least it still got some trace of the ast we once loved.


    there's nothing left except earthly star at this state. and it's sad seeing something you love get butchered like this.


    Of course the class is viable, and clearable for everything.
    but remember, if the potency for heal and dmg is big enough, you only need malefic and benefic to clear even ultimates. everything else is extra. It was never about performance or balances.
    With the PLD rework the job may have been "more viable" but it lost a lot what i liked about the job, at that point i rather my job still exist as it was then "be more viable" of course I'm not aganist balancing jobs out but SE's way of balancing is to change it's uniqueness and generalise it into the other jobs.

    This rework to me screams of they just have no idea how to actually make astro appealing to astro players so instead they're generalising it to the point where astro players don't like it, while other healer players *might* pick it up... I'm sure it will be more generally popular, as astro wasn't a job for everyone... now its a job that can likely be picked up by everyone. But where do people who liked playing astro go to? I don't think other healers will appeal to them... they're already... snoozefest, most likely they will go and play DPS roles just to have fun (or quit), some will put up with the rework, I'll personally try it until 100 and if I don't like it im not touching healing In DT.

    I guess all anyone can do now is voice their concern and hold out until 8.0 but I doubt that will change anything, I believe that statement was said so people can have something to hope for then be disappointed by the lack of redesigning or the game getting simplified even further.
    (7)