Quote Originally Posted by xivYuiM View Post
Half of the playerbase hasn’t even experienced the actual final fantasy XIV combat system that had things like:
  • Aggro management
  • Cleric stance and Multiple tank stances (3.x WAR was the best job in the history of this game)
No. Cleric Stance was the worst feature of combat. You were supposed to play based on the role you entered, not waste time switching.

What would have "fixed 2.0" would have required making all the jobs matter in the MSQ. Instead only DPS matters. So "Cleric Stance" and "Tank Stance" features were for for allowing healers and tanks to be able to play them during MSQ and not have to spend 10 times as much time wearing down monsters while stuck as a healer or tank. When you form a party, you should have been relegated to playing the role you joined the duty finder as, and all the buttons on your bar that deal with non-role functions would be ignored swapped to what you should be doing. Instead players berated non-DPS players for not DPS'ing during content and became an entire hostile thing that overflowed onto the forums, and third party forums, and people mocking players who wanted to play the class they picked, and ignoring the storyline saying otherwise.

Yoshi-P took this mockery to mean all players wanted to do was DPS, so everything got dumbed down to the point that healers had nothing to do once the mechanics were learned. Nice job breaking it guys. This is why we have so many solo instances.

Maybe make those solo instances allow party members to "role play" those other NPC's so we don't have to keep dropping from the party to do it.