Results 1 to 10 of 280

Hybrid View

  1. #1
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zadood View Post
    Pardon me as I only start played FFXIV at the start of Shb, but judging from everyone review about HW's both job and raid design, it seems that HW is like reverse EW. EW has bad job design with okayish encounter, while HW has okayish job design with bad encounter.

    A silly take, aye, but I for one is willing to learn more about job design in pre-Shb era.
    If you’re willing, old content is still available for you to experience it. I completed Coils( including savage), Alexander savage and Omega savage multiple times in minimum item level no echo settings. I posted some screenshots here before. I still do them now.

    It’s better for you to form your own opinion than take others’ claim for what it is. I personally think old raids aren’t that interesting as many people claimed. EW raids still have flaws, but I see lots of improvements over the years.
    (0)

  2. #2
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    897
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 71
    Quote Originally Posted by Aword3213 View Post
    If you’re willing, old content is still available for you to experience it. I completed Coils( including savage), Alexander savage and Omega savage multiple times in minimum item level no echo settings. I posted some screenshots here before. I still do them now.

    It’s better for you to form your own opinion than take others’ claim for what it is. I personally think old raids aren’t that interesting as many people claimed. EW raids still have flaws, but I see lots of improvements over the years.
    the old raids were fine back then, because despite the clunkiness of the skills, we had a complete different skill set than what we have now for the most part back then, the highest ilvl at the time ilvl 120 keep in mind still, no high level food either and we had major mp managemennt, tp management, aggro management it was a totally different beast to what we had back in ARR and HW, even StB was vastly different. But StB i kind wish they kept with the combat direction because honestly to me it really felt like a majority classes had really strong identities and while it required some reading of the tool tips to uunderstand how the job played, it became even more fun once you mastered a job.
    (3)