



How can you say that SGE is doing better than SCH when despite 8 stripping downs SCH is still near better than SGE on every front and SGE just poorly ripped its design from SCHIt's beyond that. It's the fact that the entire game is designed around challenging players to dodge mechs and align buffs with seven other players. There isn't any room for buildcraft variety or skill expression or situational abilities or job specialties.
I actually think SGE and SMN are totally fine designs if we accept the very heavy limitations the game has set on ALL of the jobs. They are doing far better within FFXIV's dumb DDR no-scrubs paradigm than jobs like AST, DRK, SCH, MCH, DRG, and SAM which lose more and more of their identity over time.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

