Results -9 to 0 of 280

Threaded View

  1. #11
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by xivYuiM View Post
    The thing with stuff like cleric stance is, it was optional. If you were doing any content that was the "normal difficulty" of the time then there was nobody forcing you to use it. If you were worried about activating it and then getting caught unable to heal enough then simply don't use it! It was a brilliant way for people who spent the time to learn the limits of their job to take the risk of turning it on to squeeze out extra damage when they could and, if done appropriately, they would be rewarded for doing so. There is nothing even close to that in the game the way it is today.
    "Risk" is the keyword here.

    With the way FF XIV is designed the potential to go beyond the "good enough" output of your rotation is the only type of "risk vs reward" that existed and involved player expression.

    There is no player expression at all now. Mouth breathers probably think "player expression" is limited to how they dress up their catgirls and bunny boys though, so they're fine with that.
    And yes I do miss cleric stance, TP costs and definitely miss enmity management. Enmity management alone made fights more than just a focus on maintaining the highest possible dps and memorizing mechanics timing, not to mention it made dungeon trash mob a lot more fun than the brain rotting garbage it is now.

    People who keep advocating for less interactions with the combat should quite frankly shut the hell up and stick with their trash housing, gposing, limsa afking and lifestyle shit. The XIV casual community really loves to deprive people who like to engage with PvE content just because they personally would gladly spend no more than 5 minutes getting all that done so they focus on their second life FF edition.
    (34)
    Last edited by ReynTime; 05-19-2024 at 01:33 AM.