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  1. #30
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Sjol View Post
    My understanding was that CBU3 brought in an outside team to design the PvP kits, so I imagine there's a clear disconnect because it's a different design team.

    But also, the PvP kits are massively easier to implement and fine tune since there's so much fewer design constraints. You don't have to worry about what the kits look like as they level up. You don't have to worry about how much change there is a rotation once a new skill is added. The PvE kits by their nature as a series of rewards means that each additional item needs to make sense with the progressive whole.

    The PvP kits also don't have to worry if you have sufficient potency to clear a bit of content, do Ulimates MINE, etc. So, while I love the PvP kits I also recognize that the PvE task is many times harder.
    PvP kits also make sense and you could copy paste quite a lot of things from PvP to PvE and it will be great.
    Like take DRK's PvP Salted Earth.
    Draws enemies in, provides regen and mitigation while staying in the Salted Earth AoE. It does everything that DRK in PvE would want, but no, PvE Salted Earth is just a DoT puddle.
    (3)
    Last edited by Flay_wind; 06-06-2024 at 06:16 PM.
    Sometimes rumors are just... rumors.