This is purely down to the fact that PvP and PvE are 2 completely different environments and so have different considerations. They also do not need to perfectly balance every DPS in PvP against each other as they can all fill different roles and help the party in different ways. Compare that to PvE where you need to have the DPS of jobs be roughly the same and all have similar tools, else, if a fight requires a tool, you make a certain job mandatory.
There is so much more to consider between the 2, so that is a very simplified comparison, however, it should show that it isn't as easy as just making them the same.



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