Page 6 of 45 FirstFirst ... 4 5 6 7 8 16 ... LastLast
Results 51 to 60 of 447
  1. #51
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,501
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    I posted about this in the BLM post in the General forums, however, I would be curious to know how Manafont could potentially be used. By looking at the job trailer, it seems to grant 3 Umbral Hearts, Paradox, refresh AF timer and restore MP. Now, with everything it seems to grant, it might be a safe bet it restores ALL of your MP to allow another AF phase without having to enter UI at all. Just curious as to whether this could potentially change anything or add anything.

    This is coming from someone who plays BLM casually, so follows the standard rotation and has basically no knowledge of the non standard lines.
    (0)

  2. #52
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Mikey_R View Post
    I posted about this in the BLM post in the General forums, however, I would be curious to know how Manafont could potentially be used. By looking at the job trailer, it seems to grant 3 Umbral Hearts, Paradox, refresh AF timer and restore MP. Now, with everything it seems to grant, it might be a safe bet it restores ALL of your MP to allow another AF phase without having to enter UI at all. Just curious as to whether this could potentially change anything or add anything.
    Funny enough, I don't think Manafont matters much. Under burst, depending on the potency of the nuke, you might just do the nuke into Xeno spam. Fire IV is usually not strong enough to be used under burst unless you have to, and the nuke takes so long to setup half the buffs will have fallen off. It just gives you a very long AF cycle. I wonder if this will cause your AF to desync from the 2 mins tho, since, assuming non-standard is gone, it will be much worse to set up a "perfect" burst window.
    (2)

  3. #53
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Mikey_R View Post
    I posted about this in the BLM post in the General forums, however, I would be curious to know how Manafont could potentially be used. By looking at the job trailer, it seems to grant 3 Umbral Hearts, Paradox, refresh AF timer and restore MP. Now, with everything it seems to grant, it might be a safe bet it restores ALL of your MP to allow another AF phase without having to enter UI at all. Just curious as to whether this could potentially change anything or add anything.

    This is coming from someone who plays BLM casually, so follows the standard rotation and has basically no knowledge of the non standard lines.
    Manafont change looks good and a lot of BLMs are excited for it. It has been a very underwhelming cooldowns until now. The long recast timer means that it won't cover a lot of the scenarios where the MP is needed to enable different lines, and will be used as a DPS tool to extend existing fire lines (probably in raid buffs)
    (3)

  4. #54
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Galvuu View Post
    Funny enough, I don't think Manafont matters much. Under burst, depending on the potency of the nuke, you might just do the nuke into Xeno spam. Fire IV is usually not strong enough to be used under burst unless you have to, and the nuke takes so long to setup half the buffs will have fallen off. It just gives you a very long AF cycle. I wonder if this will cause your AF to desync from the 2 mins tho, since, assuming non-standard is gone, it will be much worse to set up a "perfect" burst window.
    also worth noting for the sake of Mikey_R that it's very fight dependant - ideally you want to dump Xenoglossy yes, but non-standard is really just shifting around resources like procs, CDs and polyglots to where you need them. So if you need to use Xenoglossy or Manafont somewhere earlier in the fight to enable a specific sequence, then that will have an impact on what you can later put into raid buffs.

    The tradeoff between movement and buff contribution at specific times is a really deep topic with a huge amount of headroom to adjust based on encounter timelines and party composition
    (0)

  5. #55
    Player
    Ianmaru's Avatar
    Join Date
    Aug 2023
    Posts
    94
    Character
    Ianmaru Voltaire
    World
    Tonberry
    Main Class
    Gunbreaker Lv 90
    Ahem, I know I said I wouldnt response anymore, but I'm still very much looking forward to your reply to my previous post :>

    (just in case you missed it)
    (0)

  6. #56
    Player
    Cyth_'s Avatar
    Join Date
    May 2024
    Posts
    26
    Character
    Cythnar Darkwater
    World
    Lich
    Main Class
    Red Mage Lv 92
    Quote Originally Posted by Ianmaru View Post
    Ahem, I know I said I wouldnt response anymore, but I'm still very much looking forward to your reply to my previous post :>

    (just in case you missed it)
    I will properly respond to it when I can, mobile formatting is just tough and I want to try properly articulate everything
    (0)

  7. #57
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Cyth_ View Post
    also worth noting for the sake of Mikey_R that it's very fight dependant - ideally you want to dump Xenoglossy yes, but non-standard is really just shifting around resources like procs, CDs and polyglots to where you need them. So if you need to use Xenoglossy or Manafont somewhere earlier in the fight to enable a specific sequence, then that will have an impact on what you can later put into raid buffs.

    The tradeoff between movement and buff contribution at specific times is a really deep topic with a huge amount of headroom to adjust based on encounter timelines and party composition
    In most (though not all) current fights, you can set up a burst phase with 3x Xeno, TC and a Paradox or at least 2 instant cast Despairs (under Triple) and 2x Xeno.
    (1)

  8. #58
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    While I cannot confirm anything, I also want to bring up that the spells being cast in the trailer seem to come out absurdly fast, even accounting for the Leylines speed buff.

    As these showcases generally are in T0 gear (AF + dungeon), I highly doubt the BLM on screen has more than ~5% spellspeed. Watch how quickly the first B4 casts, and then watch the Fire4s that happen. Even under leylines, there's a notable gap in the spellcasting animations compared to how they function currently.

    It is possible it is only for the trailer, but it was triggering my Blmmy sense and my concerns were added to.
    (0)

  9. #59
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,275
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    One thing makes me think... If Flare adds x3 to the new Fire gauge, I wonder if there's gonna be some kind of optimization using swift/triplecast+flare midway to fill and end the fire phase earlier - single target fights. Of course, depends on the potency of this new action too.
    (0)

  10. #60
    Player
    DarkZeroUnit's Avatar
    Join Date
    Nov 2017
    Posts
    71
    Character
    Darthgama Nemi
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 100
    they did the summoner pretty fast as well. so i think they cut out parts of the vid and put it back together to make it look fast and or they sped the vid up
    (0)

Page 6 of 45 FirstFirst ... 4 5 6 7 8 16 ... LastLast