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  1. #10
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    802
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Ferrinus View Post
    I think this change would legitimately help them, because one of its effects is making it much easier to cast six Fire IVs in an astral cycle. Remember, astral paradox is instant cast and grants an automatic Firestarter proc that's no longer a loss to use immediately, so you get a minimum of two free, instant AF3 refreshes over the course of a cycle (and a third free movement opportunity that's less under your control because it depends on when Thunder is expiring, although in a pinch using High Thunder to move is still going to output more damage at less MP cost than resorting to Scathe).

    This means that someone who previously struggled with finding a way to safely cast three or four F4s in a row can now cast them in three sets of two or something.
    If you do three sets then sure, I guess it will help those players.
    But it will be more clunky then making the timer longer because instant cast always give this awkward waiting time after casting them.
    For everyone who did managed to get 6 F4's in it will be more railroaded because either you do 4 F4's > Paradox > 3 F4's or have enough spellspeed for it to have some comfort and that sucks for those who liked lower spell speeds.

    If the goal was to make everything easier then removing UI Paradox makes even less sense because it was a nice saving tool for movement or after an emergency transposing to ice.
    I just don't understand the goal in the design changes other then charging mana in UI phase instead of sever ticks.

    Quote Originally Posted by Ferrinus View Post
    Off the top of my head and without doing any math, I'm guessing that the new opener goes like the current one, where you use F3, Thunder (which is now free and instant, so you can comfortably slam down leylines and triplecast or something right here), as many F4s followed by a Despair as you can, and then Manafont. However, since Manafont is vastly stronger now, you then proceed into a completely normal astral cycle, making sure to drop your Xeno and possibly refresh Thunder before raid buffs run out.

    It's possible that we use only Swift and a single Triple to start so we have another Triple ready to go Fire IV-Despair-Flare Star at the end of the post-Manafont astral phase.
    I think it depends on the potency of the new finisher. As it is now its not worth it to start in UI just to get the stacks for it but potencies can change so we probably will only know when Dawntrail goes live.
    (4)
    Last edited by Voidmage; 06-10-2024 at 02:10 AM.