Quote Originally Posted by Keichi View Post
What are you talking?

First:
Is his quote right.

The most important thing is, that the rotation feels good for you. All other things are meaningless, if it doesnt feel right to you and make it harder.
There is no sense in trying, to follow are very strict order of skills, who has to be used in a fixed number, when it doesnt suit you.

Like exampe: Practicly every guide to BLM stated, that you has to use 4xfire,paradox, fire4 again until the mp is low, despair, in between maybe fire3, mana front, fire 4 again and than despair again. Maybe even Xenoglosie in between.
It is the rotation that makes the most dmg and the highest use of your mp. But, the timer feels to strickt for me. I prefer to only use 3x fire4, and than paradox, when im around 6s left oif the timer, simply, because it feels more safe to me.

Similary thing Drg. Who is even more busier, by using gcd and ogcd in between of each other other. So, that you can use as many skills as possible in a short amount of time.
It is maybe the best way from the numbers. But the feeling of you let you maybe choice to use the high jump, mirage dive, geirskogul combo in one row, without other skills in between, because its easier for you to press the3 skills in that way. And feels more naturaly to you.

Aside of that:
What is that BS, that his opinuion is called meanin gless, only, because of the stuff he was in yet?
Doing solo content, or normal dungeons has the same value, as doing the highest content. Esspecialy, when the hardest content is stuff, that not everyone can enter or likes to enter it (i was never in a Ultimate raid, because: I never had a group for it and, because i never had interesst in it, the name alone let it sound to be a worthless pain in the ..., who is to hard with to less of a good reward, for trying it).
A lot of the players are probably adults or late teens, who has to work or to learn stuff. And maybe dont want to work that hard or using up the time so much, for doing things, that dont make fun to them. Or, they have problems with entering groups activily, and are so keeped out of the group stuff.
You do understand that you will be actively punished for your "preferred" rotation after these changes right? You HAVE to use 6 F4 in a fire cycle to do the finisher. This change will negatively impact you more than it will any of us players that have done the hardest content on this job. We are all easily capable of doing the standard rotation. We just like the added challenge and fun of doing nonstandard to optimize our dps. This change will raise the skill floor (make it harder for you) while lower the skill ceiling (make it less fun for us). There are no winners with this change. The job is strictly worse in every way.