Quote Originally Posted by Kabooa View Post
Given the removal of sharpcast, more or less.

Seeing it formally turned into its current form was expected, though I was really hoping it'd be an alternative TC spender.
Yeah, I want to cast Burst under some special thunder-related condition, like as a way to consume a DoT that's already nearly elapsed or something. Oh, well.

One thing that's stuck out to me is the tooltips for Aspect Mastery. The level 1 tip fails to mention any damage bonus for Astral Fire, which I have to assume is a mistake, but I and II of each aspect do mention respective 10% and 20% potency losses for using the wrong element. But, crucially, Aspect Mastery III mentions halved cast times but not reduced damage for AF3/UI3. That might just be a mistake, but it might also mean that at level 35+, Blizzard III and Fire III hit for their full damage when used to switch elements, and consequently that Firestarter procs no longer need to be saved and combined with Transpose for a damage gain.

I do regret that Blizzard 1 seems to become almost completely vestigial at max level, although it does still have a hypothetical "good lord how did you screw up this bad" use case.